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Soft Hands
Warframe · Mod

Soft Hands

Conclave shotgun handling mod

Released Mar 19, 2015

Soft Hands temporarily improves shotgun handling when equipped: it reduces recoil and increases accuracy for 8 seconds. Consider it if the initial period after switching to a shotgun is when you most need steadier, more accurate shots.

TypeShotgunPolaritynaramonMax rank3Base drain4VariantConclaveRarityUncommon
Soft Hands GUIDE

Understand Soft Hands

Useful when…

  • Conclave shotgun use where recoil and accuracy immediately after equipping matter.

Effect and timing

At rank 0, equipping the shotgun grants -10% recoil and +10% accuracy for 8 seconds. Rank 2 raises both values to 30%, and rank 3 raises them to 40%. The effect is explicitly triggered on equip and lasts 8 seconds.

wiki.warframe.com ↗

Fit and investment

Soft Hands is an Uncommon Conclave shotgun Exilus mod with Naramon polarity, 4 base drain, and maximum rank 3. Its listed fusion steps cost 20/966, 40/1,932, and 80/3,864 Endo/Credits. Rank it when the stronger temporary handling bonus is useful; its effect still expires after 8 seconds.

wiki.warframe.com ↗

Other recoil options

Double-Barrel Drift gives -20% recoil and +20% accuracy while sliding, so its benefit depends on movement. Counterbalance is a Standard Exilus mod with -60% recoil and no accuracy bonus stated. Hydraulic Chamber gives -60% recoil but also reduces magazine capacity by 10%; it is a standard-slot Conclave mod. Their conditions and costs differ from Soft Hands' timed equip trigger.

Limitations and tradeoffs

  • Both improvements last only 8 seconds after equipping.
  • The mod occupies an Exilus slot.

Common mistakes to avoid

  • Expecting its handling bonus to persist beyond 8 seconds.
  • Overlooking that Hydraulic Chamber reduces magazine capacity, or that Double-Barrel Drift requires sliding.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0On Equip: -10% Weapon Recoil and +10% Accuracy for 8s400
1On Equip: -20% Weapon Recoil and +20% Accuracy for 8s520966
2On Equip: -30% Weapon Recoil and +30% Accuracy for 8s6602,898
3On Equip: -40% Weapon Recoil and +40% Accuracy for 8s71406,762

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Soft Hands — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0On Equip: -10% Weapon Recoil and +10% Accuracy for 8s400
1On Equip: -20% Weapon Recoil and +20% Accuracy for 8s520966
2On Equip: -30% Weapon Recoil and +30% Accuracy for 8s6602,898
3On Equip: -40% Weapon Recoil and +40% Accuracy for 8s71406,762

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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