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Sprint Boost
Warframe · Mod

Sprint Boost

Squad movement Aura mod

Released Feb 5, 2014

Sprint Boost gives the squad a shared Sprint Speed bonus, reaching +15% at rank 5. Consider it when faster running is useful across the squad; its benefit is movement rather than damage or recovery.

TypeAuraPolaritynaramonMax rank5Base drain-2VariantStandardRarityUncommon
Sprint Boost GUIDE

Understand Sprint Boost

Useful when…

  • Choose it when improving squad running speed is more useful than another Aura effect.
  • Use it in an Aura slot; its Naramon polarity matches its stated Aura configuration.

What does it do?

The effect applies to the squad. At rank 0 it grants +2.5% Sprint Speed, rising to +10% at rank 3 and +15% at rank 5. The listed effect is specifically Sprint Speed; it does not describe a bonus to other movement actions.

Is ranking it worthwhile?

It can be ranked from 0 to 5. The supplied fusion examples show increasing step costs: ranks 0→1 cost 20 Endo and 966 Credits, 2→3 cost 80 Endo and 3,864 Credits, and 4→5 cost 320 Endo and 15,456 Credits. Rank it further when the squad-wide speed increase matters to your setup; rank 0 already provides a smaller bonus.

wiki.warframe.com ↗

How does it compare with other Auras?

These Auras serve different purposes. Swift Momentum benefits heavy attack wind-up and melee combo duration; Dead Eye boosts sniper rifle damage; Dreamer's Bond provides energy and health regeneration. Sprint Boost is the movement choice among these examples, rather than a direct substitute for their specialized effects.

Limitations and tradeoffs

  • Its benefit is limited to Sprint Speed; it does not add the weapon damage or regeneration described by the compared Auras.
  • Higher ranks cost progressively more Endo and Credits.

Common mistakes to avoid

  • Treating the bonus as applying to movement actions beyond the stated Sprint Speed effect.
  • Assuming the squad-wide bonus is a weapon damage or recovery increase.

Effects and reference details

Rank effects and investment

RankListed effectsCapacity contributionTotal Endo from rank 0Total Credits from rank 0
0Squad receives +2.5% Sprint Speed200
1Squad receives +5% Sprint Speed320966
2Squad receives +7.5% Sprint Speed4602,898
3Squad receives +10% Sprint Speed51406,762
4Squad receives +12.5% Sprint Speed630014,490
5Squad receives +15% Sprint Speed762029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Sprint Boost — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

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