QUICK LINKSBrowse all 167 games ELDEN RING official game artworkElden RingCyberpunk 2077 official game artworkCyberpunk 2077Stardew Valley official game artworkStardew ValleyTerraria official game artworkTerrariaHu Tao — Genshin ImpactGenshin ImpactMarch 7th — Honkai: Star RailHonkai: Star Rail
Discover your next upgrade Game information & guides
Steel Charge
Warframe · Mod

Steel Charge

Aura mod that grants the squad a Melee Damage bonus.

Released Dec 18, 2012

Steel Charge provides a squad Melee Damage bonus, up to +60% at rank 5. It is suited to loadouts where that specific bonus is useful.

TypeAuraPolaritymaduraiMax rank5Base drain-4VariantStandardRarityUncommon
Steel Charge GUIDE

Understand Steel Charge

Useful when…

  • Provide the listed squad Melee Damage bonus.
  • Use a Madurai-polarity Aura slot for the melee damage effect.

Effect and ranks

The squad bonus is +10% Melee Damage at rank 0, +40% at rank 3, and +60% at rank 5. The listed effect is specifically Melee Damage.

wiki.warframe.com ↗

Aura details and comparisons

Steel Charge is an Aura mod with Madurai polarity and -4 base drain. The listed Aura comparisons provide different effects: Swift Momentum gives Heavy Attack Wind Up Speed and Melee Combo Duration, Dead Eye gives Sniper Rifle Damage, and Dreamer's Bond gives Energy and Health regeneration.

Final rank step and listed drops

The rank 4-to-5 step costs 320 Endo and 15,456 Credits; this is the cost of that step, not the total cost to reach max rank. Listed drops are Duviri/Endless Tier 1 and Tier 3 on Normal, each with a 0.67% chance.

wiki.warframe.com ↗

Limitations and tradeoffs

  • The listed effect is limited to Melee Damage.
  • The Aura comparisons list other effects, including heavy-attack support, sniper damage, and regeneration.

Common mistakes to avoid

  • Reading the listed bonus as a general weapon damage bonus.
  • Overstating the squad effect beyond its stated squad scope.

Effects and reference details

Rank effects and investment

RankListed effectsCapacity contributionTotal Endo from rank 0Total Credits from rank 0
0Squad receives +10% Melee Damage400
1Squad receives +20% Melee Damage520966
2Squad receives +30% Melee Damage6602,898
3Squad receives +40% Melee Damage71406,762
4Squad receives +50% Melee Damage830014,490
5Squad receives +60% Melee Damage962029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Steel Charge — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
COMPARE INVESTMENT

Fusion cost and capacity

0Endo
0Credits
4Capacity contribution
RankObserved effectCapacityEndo from 0Credits from 0
0Squad receives +10% Melee Damage400
1Squad receives +20% Melee Damage520966
2Squad receives +30% Melee Damage6602,898
3Squad receives +40% Melee Damage71406,762
4Squad receives +50% Melee Damage830014,490
5Squad receives +60% Melee Damage962029,946

Aura/Stance polarity changes added capacity.

Find your next upgrade

Details