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Tectonic Fracture
Warframe · Mod

Tectonic Fracture

Atlas Tectonics augment

Released Feb 4, 2016

Tectonic Fracture lets Atlas create multiple Tectonics walls, but they can no longer be turned into boulders. Consider it when placing several walls is more useful than the boulder option.

TypeAtlasPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Tectonic Fracture GUIDE

Understand Tectonic Fracture

Useful when…

  • Creating multiple Tectonics walls
  • Using Tectonics for its wall form rather than converting walls into boulders

Wall effect and restriction

The augment allows up to 3 walls and prevents those walls from being turned into boulders. At rank 0, the cap is 2 walls with 70% Health; at rank 2 it is 3 walls with 90% Health; rank 3 reaches 3 walls with 100% Health.

wiki.warframe.com ↗

When it fits

Consider Tectonic Fracture when you want to place multiple walls and accept losing the ability to turn them into boulders. The supplied effect establishes the wall count and relative Health, but does not specify additional wall mechanics or duration.

Rank and slot cost

This is a standard Atlas augment with Zenurik polarity, base drain 6, and maximum rank 3. The rank 2-to-3 step costs 120 Endo and 5,796 Credits for the increase from 90% to 100% wall Health; the maximum count remains 3 from rank 2 onward.

wiki.warframe.com ↗

Other Atlas augment roles

Titanic Rumbler changes Rumblers to one stronger Rumbler with a reactivation slam. Rumbled is a Conclave variant that turns Atlas into a Rumbler and grants Overguard. Ore Gaze adds Codex scanning and a chance for additional loot from Petrified enemies. Those focus on Rumblers or Petrify rather than Tectonics walls.

Limitations and tradeoffs

  • Walls cannot be turned into boulders while the augment is used.
  • The mod takes a standard slot and has base drain 6.

Common mistakes to avoid

  • Expecting to convert the augmented walls into boulders.
  • Assuming rank 3 increases the wall cap beyond 3; rank 2 already lists that cap.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Tectonics Augment: Create up to 2 walls with 70% Health. Walls can no longer be turned into boulders.600
1Tectonics Augment: Create up to 2 walls with 80% Health. Walls can no longer be turned into boulders.7301,449
2Tectonics Augment: Create up to 3 walls with 90% Health. Walls can no longer be turned into boulders.8904,347
3Tectonics Augment: Create up to 3 walls with 100% Health. Walls can no longer be turned into boulders.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Tectonic Fracture — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Tectonics Augment: Create up to 2 walls with 70% Health. Walls can no longer be turned into boulders.600
1Tectonics Augment: Create up to 2 walls with 80% Health. Walls can no longer be turned into boulders.7301,449
2Tectonics Augment: Create up to 3 walls with 90% Health. Walls can no longer be turned into boulders.8904,347
3Tectonics Augment: Create up to 3 walls with 100% Health. Walls can no longer be turned into boulders.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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