Understand Thermal Transfer
Useful when…
- Use when allies in range can benefit from the listed bonus Elemental Damage.
- Rank it to increase the listed bonus and duration.
Effect and rank scaling
Allies in range gain 40% bonus Elemental Damage for 18 seconds at rank 0, 60% for 26 seconds at rank 2, and 75% for 30 seconds at rank 3. The effect description does not specify a trigger, range distance, or element selection behavior.
Mod fit
This Rare Gauss mod has Zenurik polarity, max rank 3, and base drain 6. Its description specifies allies in range as recipients and gives a duration for the Elemental Damage bonus; it does not provide a numerical range distance.
Fusion costs
Successive rank examples list costs of 30, 60, then 120 Endo and 1,449, 2,898, then 5,796 Credits. The listed effect scales from 40% for 18 seconds at rank 0 to 75% for 30 seconds at rank 3.
Different Gauss augment effect
Mach Crash modifies Mach Rush: its Impact shockwave leaves behind a vacuum that pulls enemies within 8 m. That is an enemy-pull effect, while Thermal Transfer’s description gives allies in range a timed Elemental Damage bonus.
Limitations and tradeoffs
- The stated recipient condition is that allies are in range; the distance is not specified.
- The mod has base drain 6.
Common mistakes to avoid
- Assuming a numerical range distance or a specific element choice.
- Assuming a trigger or activation condition beyond the effect text supplied.






