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Wild Frenzy
Warframe · Mod

Wild Frenzy

Grakata secondary-fire mod

Released Feb 27, 2019

Wild Frenzy modifies the Grakata’s secondary fire: it fires faster until the magazine empties and can refund ammunition when the shot kills at least two enemies. Consider it when you can use that burst and reliably meet the multi-kill condition.

TypeGrakataPolaritynaramonMax rank5Base drain4VariantStandardRarityRare
Wild Frenzy GUIDE

Understand Wild Frenzy

Useful when…

  • Use on the Grakata when its secondary fire’s magazine-emptying burst fits your combat needs.
  • Consider higher ranks for a larger fire-rate bonus and more complete ammo refund on qualifying kills.

Secondary-fire effect

At maximum rank, secondary fire gains +400% Fire Rate until the magazine is empty. Killing two or more enemies refunds 100% of the ammo. The refund is conditional on reaching at least two kills; the listed effect does not promise a refund for one kill.

Ranks and fit

Wild Frenzy is a standard Grakata mod with Naramon polarity, base drain 4, and five ranks. At rank 0 it grants +200% fire rate and refunds 25% of ammo after two or more kills; rank 3 gives +285% and a 70% refund. The final listed rank step costs 480 Endo and 23,184 Credits. It is Grakata-specific, so it does not fit rifles generally.

wiki.warframe.com ↗

Comparison

Brain Storm is a Conclave-variant Grakata mod whose listed effect is a 40% chance of infinite ammo for two seconds on a headshot. Its trigger and duration differ from Wild Frenzy’s magazine-emptying secondary-fire burst and multi-kill ammo refund, so it is not a direct substitute for that use.

Limitations and tradeoffs

  • The fire-rate burst runs until the magazine is empty.
  • The full ammo refund requires killing at least two enemies.

Common mistakes to avoid

  • Expecting the ammo refund without killing at least two enemies.
  • Applying its secondary-fire behavior to another rifle.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Secondary Fire will shoot with +200% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 25% of the ammo.400
1Secondary Fire will shoot with +222% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 40% of the ammo.5301,449
2Secondary Fire will shoot with +250% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 55% of the ammo.6904,347
3Secondary Fire will shoot with +285% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 70% of the ammo.721010,143
4Secondary Fire will shoot with +333% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 85% of the ammo.845021,735
5Secondary Fire will shoot with +400% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 100% of the ammo.993044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Wild Frenzy — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Secondary Fire will shoot with +200% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 25% of the ammo.400
1Secondary Fire will shoot with +222% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 40% of the ammo.5301,449
2Secondary Fire will shoot with +250% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 55% of the ammo.6904,347
3Secondary Fire will shoot with +285% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 70% of the ammo.721010,143
4Secondary Fire will shoot with +333% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 85% of the ammo.845021,735
5Secondary Fire will shoot with +400% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 100% of the ammo.993044,919

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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