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Yar Dal
Warframe · Mod

Yar Dal

Operator health mod

Released Dec 10, 2025

Yar Dal adds flat Operator Health, reaching 300 at rank 5. It is relevant when additional Operator health is the stat desired.

TypeAntiquePolarityuniversalMax rank5Base drain0VariantStandardRarityCommon
Yar Dal GUIDE

Understand Yar Dal

Useful when…

  • Consider it when you want a flat increase to Operator Health.
  • Compare its health-only effect with Antique options that list shields or jump height.

Health by rank

Yar Dal grants 50 Operator Health at rank 0, 200 at rank 3, and 300 at rank 5. Its listed effect is health; it does not list a shield bonus.

wiki.warframe.com ↗

Fit and rank costs

This Common Antique mod uses a standard slot, has universal polarity, zero base drain, and a maximum rank of 5. Listed costs include 160 Endo and 5,000 Credits for the first step, 640 Endo and 20,000 Credits to reach rank 3, and 2,560 Endo and 80,000 Credits to reach rank 5. Rank 3 grants 200 health; rank 5 grants 100 more.

wiki.warframe.com ↗

Other Antique effects

Metem-Hakh lists Operator Health and Shields, with a bonus for each mod from a unique School. Da-Ren lists Operator Shields and a bonus for each Unairu School mod. Evir-Ti lists Operator Jump Height. These effects differ from Yar Dal’s flat health bonus.

Listed source entry

The supplied snapshot names Anarch Libritor and gives a drop chance value of 0.17. Its unit or interpretation is unresolved, and the entry gives no location or acquisition conditions; it is not a complete route or confirmed current drop rate.

Limitations and tradeoffs

  • The listed effect increases health only; it gives no shield or mobility bonus.
  • The final two ranks add 100 health beyond rank 3, with listed fusion costs.

Common mistakes to avoid

  • Treating the health bonus as shields.
  • Assuming rank 3 grants the maximum 300 health.
  • Reading 0.17 as a percentage or a verified current drop rate.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+50 Operator Health000
1+100 Operator Health11605,000
2+150 Operator Health248015,000
3+200 Operator Health31,12035,000
4+250 Operator Health42,40075,000
5+300 Operator Health54,960155,000

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Yar Dal — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
0Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+50 Operator Health000
1+100 Operator Health11605,000
2+150 Operator Health248015,000
3+200 Operator Health31,12035,000
4+250 Operator Health42,40075,000
5+300 Operator Health54,960155,000

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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