Archion's Teachings
Adds a projectile to projectile-launching attacks and spells, while reducing damage for all projectiles.
Understand this choicePassive skill wheel, active skills, and equipment. Explore how the equipment and progression systems work.

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Adds a projectile to projectile-launching attacks and spells, while reducing damage for all projectiles.
Understand this choiceLets projectiles pierce targets when they hit at close range, allowing them to damage enemies behind the first target.
Understand this choiceIncreases projectile damage with distance from the enemy, reaching the listed scaling point at 15 metres.
Understand this choiceAllows a hit to apply one additional ailment type, beyond the usual single type stated by the source.
Understand this choiceApplies two additional ailment stacks, while reducing damage that is not damage over time.
Understand this choiceHas a listed 50% chance to double the number of ailment stacks applied.
Understand this choiceAdds block chance and allows any weapon to block, according to the listed passive effect.
Understand this choiceConverts physical resistance into damage output, with a listed reduction to critical hit chance.
Understand this choiceChanges the fourth attack after four same-weapon attacks in a short period, with the effect depending on weapon type.
Understand this choiceUnlocks two stances that change when a dodge roll is used, with different damage, resistance, and blocking effects.
Understand this choiceConverts a portion of physical damage into Rend damage.
Understand this choiceIncreases material damage and restricts the character to dealing material damage, according to the source.
Understand this choiceGrants life leech to all forms of damage; the source says healing occurs on the next health regeneration tick.
Understand this choiceSelected systems and editions described by the linked references.