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XCOM 2 · Weapon

EMP Grenade

EMP Grenade deals 6 damage, has range 12 and blast radius 4, and does not shred or destroy cover. It only damages mechanical enemies and shields, and disorients or incapacitates mechanical enemies; Bluescreen Protocol (PG) is required.

Stats & recorded effects

Damage
6
Range
12
Critical Chance 2
0
Terrain Damage
0
Blast Radius
4
Shreds
0
Destroys cover
no
Effects
Only damages mechanical enemies and shields, disorients or incapacitates mechanical enemies
Requirements
Bluescreen Protocol (PG)

What to consider

Its damage and disorienting or incapacitating effects are limited to the listed mechanical targets and shields.

Source context

Grenades · XCOM2 (UFOpaedia; edition/DLC scope not specified)

Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.

All 43 XCOM 2 references

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