XCOM 2 · Weapon
EMP Grenade
EMP Grenade deals 6 damage, has range 12 and blast radius 4, and does not shred or destroy cover. It only damages mechanical enemies and shields, and disorients or incapacitates mechanical enemies; Bluescreen Protocol (PG) is required.
Stats & recorded effects
- Damage
- 6
- Range
- 12
- Critical Chance 2
- 0
- Terrain Damage
- 0
- Blast Radius
- 4
- Shreds
- 0
- Destroys cover
- no
- Effects
- Only damages mechanical enemies and shields, disorients or incapacitates mechanical enemies
- Requirements
- Bluescreen Protocol (PG)
What to consider
Its damage and disorienting or incapacitating effects are limited to the listed mechanical targets and shields.
Source context
Grenades · XCOM2 (UFOpaedia; edition/DLC scope not specified)
Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.





