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XCOM 2 · Weapon

Mag Pistol

The Sharpshooter Mag Pistol deals 3–4 damage and requires Magnetic Weapons. The source does not give magazine, modification, or other tactical details.

Stats & recorded effects

Classes
Sharpshooter
Tactical Info
3-4 damage
Required Project
Magnetic Weapons

Source context

Secondary Weapons · XCOM 2 (Fextralife; edition/DLC scope not specified; variants may be mixed or unlabeled)

Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.

All 43 XCOM 2 references

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