
XCOM 2 · Weapon
Shard Gun
The Ranger Shard Gun deals 6–8 damage, holds four shots, has a 15% critical chance and two modification slots, and requires Magnetic Weapons.
Stats & recorded effects
- Classes
- Ranger
- Tactical Info
- 6-8 damage, 4 shot mag, 15% crit chance, 2 mod slots
- Required Project
- Magnetic Weapons
Source context
Primary Weapons · XCOM 2 (Fextralife; edition/DLC scope not specified; variants may be mixed or unlabeled)
Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.
Game artwork © 2K, Feral Interactive (Mac), Feral Interactive (Linux). Artwork reference.





