XCOM 2 · Armor
Stasis Vest
Stasis Vest provides +2 Health. After a soldier receives a wound, it heals 2 HP per turn up to 8 HP per mission; it does not cure status effects. Experimental Armor (PG) is required.
Stats & recorded effects
- Health
- +2
- Requirements
- Experimental Armor (PG)
What to consider
The healing is capped at 8 HP per mission and does not remove status effects.
Source context
Armor · XCOM2 (UFOpaedia; edition/DLC scope not specified)
Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.





