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Dehya
Genshin Impact · Character

Dehya

Off-field Pyro support and damage dealer

Released Mar 1, 2023

Dehya’s Fiery Sanctum coordinates Pyro attacks when opponents inside it take damage. It increases active characters’ interruption resistance and redirects some damage they take to Dehya over time. Her burst instead puts her on field for a short sequence of automatic Pyro attacks.

ElementPyroWeaponClaymoreRarity5
Dehya GUIDE

Understand Dehya

Useful when…

  • Protect an on-field character from interruption while Fiery Sanctum is active.
  • Add periodic Pyro damage while Dehya is off field.
  • Use her burst for a brief on-field Pyro attack sequence.

Fiery Sanctum

Molten Inferno creates a 12-second field and has a 20-second cooldown. Without an existing field, Indomitable Flame deals area Pyro damage and creates one. If Dehya’s field is already active, Ranging Flame performs a leaping area attack and relocates it, carrying over its remaining duration; it can be used only once during that field. Only one Fiery Sanctum created by Dehya can exist at a time. When an opponent in the field takes damage, it triggers a coordinated area Pyro attack at most once every 2.5 seconds, scaling with ATK and Max HP. Active characters gain increased interruption resistance, and some damage they take is mitigated and transferred to Dehya over 10 seconds. Mitigation stops when accumulated Redmane’s Blood reaches 200% of Dehya’s Max HP.

Burst and field timing

Leonine Bite puts Dehya into Blazing Lioness for four seconds. She automatically attacks with Flame-Mane’s Fists and ends with an area attack; both scale with ATK and Max HP. Roaring Barrage used within 0.4 seconds after a fist hit speeds up the next hit. During the burst, she cannot use her skill or normal, charged, and plunging attacks. If Fiery Sanctum is active when the burst starts, Dehya retrieves it and recreates it when the burst ends, carrying over the duration it had when retrieved. The burst costs 70 Energy and has an 18-second cooldown.

Passives and recovery

After Dehya retrieves Fiery Sanctum with Ranging Flame or Leonine Bite, Unstinting Succor reduces damage she takes from Redmane’s Blood by 60% for six seconds; it can trigger once every two seconds. After she uses Indomitable Flame, party members gain Gold-Forged Form for nine seconds, further increasing interruption resistance inside the field; this effect can activate once every 18 seconds. Below 40% HP, Stalwart and True restores 20% of her Max HP, then restores 6% every two seconds for 10 seconds—five additional restores—once every 20 seconds. During daytime from 06:00 to 18:00, her passive increases party movement speed by 10%; it does not apply in Domains, Trounce Domains, or Spiral Abyss, and does not stack.

Talent investment

Raise Molten Inferno if you rely on its coordinated field damage and utility, and Leonine Bite if you regularly use its burst sequence. Normal Attack levels support her ordinary claymore attacks outside the burst. Ascension reaches stage 6 and each combat talent track reaches level 10. The listed level 9-to-10 talent example costs 700,000 Mora, 16 Philosophies of Praxis, 12 Rich Red Brocade, two Puppet Strings, and one Crown of Insight.

Comparisons

Gaming and Mavuika are also Pyro claymore characters; Lyney is a Pyro bow user. These shared element or weapon facts do not establish that they provide Dehya’s field mitigation, interruption resistance, or damage redirection.

Limitations and tradeoffs

  • Fiery Sanctum redirects only some incoming damage, and mitigation stops at its Redmane’s Blood cap.
  • The burst temporarily prevents Dehya from using her skill and ordinary attacks.
  • Coordinated field attacks can trigger only once every 2.5 seconds.

Common mistakes to avoid

  • Treating Fiery Sanctum as a shield that prevents all damage.
  • Trying to use normal attacks or Molten Inferno during Blazing Lioness.
  • Expecting Ranging Flame to refresh the field to full duration; it inherits the remaining duration and can reposition the field only once.

Effects and reference details

Sandstorm Assault · Normal attack

Normal Attack
Performs up to 4 consecutive strikes using her Claymore and her martial arts.

Charged Attack
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, performs a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.

Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.

EffectLevel 1Level 1
1-Hit DMG62.1%62.1%
2-Hit DMG61.7%61.7%
3-Hit DMG76.6%76.6%
4-Hit DMG95.3%95.3%
Charged Attack Cyclic DMG56.3%56.3%
Charged Attack Final DMG102%102%
Charged Attack Stamina Cost40.0/s40.0/s
Max Duration5.0s5.0s
Plunge DMG74.6%74.6%
Low/High Plunge DMG149%/186%149%/186%
Molten Inferno · Elemental skill

This art of Dehya's own invention changes its method of use depending on the combat situation.

Indomitable Flame
This skill will be unleashed should there be no Fiery Sanctum field created by Dehya herself present at the time.
Deals AoE Pyro DMG, and creates a field known as Fiery Sanctum.

Ranging Flame
This skill will be unleashed should a Fiery Sanctum field created by Dehya herself already exist.
Dehya will perform a leaping attack, dealing AoE Pyro DMG before recreating a Fiery Sanctum field at her new position.
A Fiery Sanctum field created this way will inherit the remaining duration of the previous field.

Ranging Flame can be used only once throughout a single Fiery Sanctum field's duration.

Fiery Sanctum
When an opponent within a Fiery Sanctum field takes DMG, the field will unleash a coordinated attack, dealing AoE Pyro DMG to them based on Dehya's ATK and Max HP. This effect can be triggered once every 2.5s.
Active characters within this field have their resistance to interruption increased, and when such characters take DMG, a portion of that damage will be mitigated and flow into Redmane's Blood. Dehya will then take this DMG over 10s. When the mitigated DMG stored by Redmane's Blood reaches or goes over a certain percentage of Dehya's Max HP, she will stop mitigating DMG in this way.

Only 1 Fiery Sanctum created by Dehya herself can exist at the same time.

Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.

EffectLevel 1Level 1
Indomitable Flame DMG112.9%112.9%
Ranging Flame DMG132.8%132.8%
Field DMG60.2% ATK+1.03% Max HP60.2% ATK+1.03% Max HP
Mitigation32%32%
Redmane's Blood Maximum200% Max HP200% Max HP
Field Duration12.0s12.0s
CD20.0s20.0s
Leonine Bite · Elemental burst

Unleashing her burning anger and casting her inconvenient blade aside, Dehya enters the Blazing Lioness state and increases her resistance to interruption.
In this state, Dehya will automatically and continuously unleash the Flame-Mane's Fists, dealing Pyro DMG based on her ATK and Max HP, and when its duration ends, she will unleash an Incineration Drive, dealing AoE Pyro DMG based on her ATK and Max HP.
If a Fiery Sanctum field created by Dehya's own Elemental Skill "Molten Inferno" exists when this ability is unleashed, Dehya will retrieve it, and then create another field once Blazing Lioness's duration expires. This field will take on the retrieved field's duration at the moment of its retrieval.
In this state, Dehya will be unable to cast her Elemental Skill, or perform Normal, Charged, and Plunging Attacks. "Normal Attack: Sandstorm Assault" and Elemental Skill "Molten Inferno" will be replaced by "Roaring Barrage."

Roaring Barrage
Unleashing Roaring Barrage within 0.4s after each Flame-Mane's Fist strike will increase the speed at which the next Flame-Mane's Fist strike will be triggered.

Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.

EffectLevel 1Level 1
Flame-Mane's Fist DMG98.7% ATK+1.69% Max HP98.7% ATK+1.69% Max HP
Incineration Drive DMG139.3% ATK+2.39% Max HP139.3% ATK+2.39% Max HP
Duration4.0s4.0s
CD18.0s18.0s
Energy Cost7070
Unstinting Succor

Within 6 seconds after Dehya retrieves the Fiery Sanctum field through Molten Inferno: Ranging Flame or Leonine Bite, she will take 60% less DMG when receiving DMG from Redmane's Blood. This effect can be triggered once every 2s.
Additionally, within 9s after Dehya unleashes Molten Inferno: Indomitable Flame, she will grant all party members the Gold-Forged Form state. This state will further increase a character's resistance to interruption when they are within the Fiery Sanctum field. Gold-Forged Form can be activated once every 18s.

Stalwart and True

When her HP is less than 40%, Dehya will recover 20% of her Max HP and will restore 6% of her Max HP every 2s for the next 10s. This effect can be triggered once every 20s.

The Sunlit Way

During the day (06:00 – 18:00), your party members gain the Swift Stride effect: Movement SPD increased by 10%.
Does not take effect in Domains, Trounce Domains, or Spiral Abyss. Swift Stride does not stack.

References and version

Game data version: 7.1

Dehya — Genshin Impact Wiki ↗genshin-impact.fandom.com ↗
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Purchased talentsCurrentTarget
Sandstorm AssaultNormal attack
Molten InfernoElemental skill
Leonine BiteElemental burst

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