Lisa GUIDE
Understand Lisa
Useful when…
- Applying Electro with catalyst attacks
- Building Conductive stacks before a held skill strike
- Dealing repeated Electro damage and reducing enemy DEF with her burst
Violet Arc: press and hold
Pressing Violet Arc sends a homing Lightning Orb; at the listed talent level it deals 80% damage and has a 1-second cooldown. Hits apply Conductive, up to three stacks. Holding the skill has a 16-second cooldown and takes an extended casting time; the hit deals more damage according to the number of Conductive stacks, then clears those stacks. The listed level-one multipliers are 320% with no stacks, 368% with one, 424% with two, and 487.2% with three. Charged attacks also apply Conductive through Induced Aftershock, so they can contribute stacks before the hold.
Burst and defense reduction
Lightning Rose lasts 15 seconds, deals continuous Electro damage, and launches or knocks back surrounding opponents. Its cooldown is 20 seconds and Energy cost is 80 at the listed talent level. Opponents hit by Lightning Rose have their DEF reduced by 15% for 10 seconds. This makes the burst useful for sustained field damage and a temporary defense debuff, though the supplied effect does not specify the range or exact number of discharges.
Investment and handling tradeoffs
If you use Lisa for the hold skill, its talent is a natural investment target; burst investment is relevant if you use Lightning Rose for repeated hits and its DEF reduction. Raise normal attacks when you rely on her catalyst strikes, including charged attacks to apply Conductive. This is role-dependent guidance. Her charged attack costs 50 Stamina at the listed level, and the hold skill requires time to cast. Each combat talent can be raised to level 10; the level 9-to-10 example costs 700,000 Mora, talent materials, Dvalin's Claw, and a Crown of Insight. Her potion crafting passive gives a 20% chance to refund a portion of materials used.
Related Electro characters
Varesa is an Electro catalyst user, Raiden Shogun an Electro polearm user, and Razor an Electro claymore user.
Limitations and tradeoffs
- The hold skill requires a longer casting time and has a 16-second cooldown.
- Charged attacks consume 50 Stamina, and Conductive stacks are cleared by the held skill.
- The burst costs 80 Energy and has a 20-second cooldown.
Common mistakes to avoid
- Holding Violet Arc without building Conductive stacks and expecting the stacked damage values.
- Expecting Conductive stacks to remain after the held skill hits; the skill clears them.
- Assuming the burst's DEF reduction applies to opponents it has not hit.
Effects and reference details
Lightning Touch · Normal attack
Normal Attack
Performs up to 4 lightning attacks that deal Electro DMG.
Charged Attack
Consumes a certain amount of Stamina to deal AoE Electro DMG after a short casting time.
Plunging Attack
Gathering the might of Electro, Lisa plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Electro DMG upon impact with the ground.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
| Effect | Level 1 | Level 1 |
|---|
| 1-Hit DMG | 39.6% | 39.6% |
| 2-Hit DMG | 35.9% | 35.9% |
| 3-Hit DMG | 42.8% | 42.8% |
| 4-Hit DMG | 55.0% | 55.0% |
| Charged Attack DMG | 177% | 177% |
| Charged Attack Stamina Cost | 50.0 | 50.0 |
| Plunge DMG | 56.8% | 56.8% |
| Low/High Plunge DMG | 114%/142% | 114%/142% |
Violet Arc · Elemental skill
Channels the power of lightning to sweep bothersome matters away.
Press
Releases a homing Lightning Orb.
On hit, it deals Electro DMG and applies a stack of the Conductive status (max 3 stacks) to opponents in a small AoE.
Hold
After an extended casting time, calls down lightning from the heavens, dealing massive Electro DMG to all nearby opponents.
Deals great amounts of extra damage to opponents based on the number of Conductive stacks applied to them, and clears their Conductive status.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
| Effect | Level 1 | Level 1 |
|---|
| Press DMG | 80.0% | 80.0% |
| Press CD | 1.0s | 1.0s |
| Non-Conductive Hold DMG | 320% | 320% |
| Stack 1 Conductive Hold DMG | 368% | 368% |
| Stack 2 Conductive Hold DMG | 424% | 424% |
| Stack 3 Conductive Hold DMG | 487% | 487% |
| Holding CD | 16.0s | 16.0s |
Lightning Rose · Elemental burst
Summons a Lightning Rose that unleashes powerful lightning bolts, launching surrounding opponents and dealing Electro DMG.
The Lightning Rose will continuously emit lightning to knock back opponents and deal Electro DMG throughout the ability's duration.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
| Effect | Level 1 | Level 1 |
|---|
| Discharge DMG | 36.6% | 36.6% |
| Duration | 15.0s | 15.0s |
| CD | 20.0s | 20.0s |
| Energy Cost | 80 | 80 |
Induced Aftershock
Hits by Charged Attacks apply Violet Arc's Conductive status to opponents.
Static Electricity Field
Opponents hit by Lightning Rose have their DEF decreased by 15% for 10s.
General Pharmaceutics
When Lisa crafts a potion, she has a 20% chance to refund a portion of the crafting materials used.
References and version
Game data version: 7.1
Technical source data for verification
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