Tartaglia is a Hydro bow user whose Elemental Skill converts his attacks to close-range Hydro strikes. His Riptide marks create additional effects when he hits marked opponents, and the Skill cooldown grows with time spent in melee stance.
ElementHydroWeaponBowRarity5
Tartaglia GUIDE
Understand Tartaglia
Useful when…
Applying Riptide with fully charged aimed shots or his ranged Burst.
Using melee stance to deliver Hydro attacks and Riptide Slash.
Spreading Riptide when a marked opponent is defeated.
Stances and Riptide
A fully charged aimed shot deals Hydro damage and applies Riptide. Hitting a marked opponent with this shot triggers Riptide Flash, an area effect that can occur once every 0.7 seconds; defeating a marked opponent creates a Hydro burst that marks nearby opponents it hits. The ability description classifies damage dealt by these Riptide effects as Normal Attack DMG. His Skill deals an initial area hit and switches him to melee stance, where Normal and Charged Attacks become Hydro damage that cannot be overridden by another infusion. Melee hits on marked opponents trigger Riptide Slash area damage, classified as Elemental Skill DMG and limited to once every 1.5 seconds. The stance ends when recast or after 30 seconds; its cooldown depends on the actual time spent in melee, and an automatic end at 30 seconds produces an even longer cooldown.
Burst options and practical window
Havoc: Obliteration changes with stance. In ranged stance, it deals area Hydro damage, applies Riptide, and returns a portion of its Energy Cost; the amount is not specified here. In melee stance, it deals area Hydro damage and triggers Riptide Blast, which clears Riptide from opponents hit and deals area Hydro damage classified as Elemental Burst DMG. The 30-second stance duration is a maximum, not a recommended target: ending melee stance earlier avoids the longer automatic-timeout cooldown.
Talent and ascension materials
The combat talent tracks separately cover Normal Attacks, the Elemental Skill, and the Elemental Burst. The listed level 9-to-10 step for each combat talent costs 700,000 Mora, 16 Philosophies of Freedom, 12 Lieutenant's Insignias, two Shards of a Foul Legacy, and a Crown of Insight. Ascension examples list Varunada Lazurite, Starconch, Insignias, and Cleansing Heart at later stages.
Limits and comparisons
Tartaglia cannot plunge while in melee stance. Keep Riptide Slash's Elemental Skill DMG classification distinct from the general Normal Attack DMG classification stated for Riptide effects. Sigewinne and Yelan share his Hydro and Bow categories, while Nilou is Hydro and uses a Sword; those shared record details alone do not establish equivalent stance or Riptide mechanics.
Limitations and tradeoffs
Longer melee stance means a longer Skill cooldown, with an especially long cooldown after automatic timeout.
His Riptide effects have distinct triggers and damage classifications across attacks.
Common mistakes to avoid
Letting melee stance time out automatically when planning another Skill window.
Treating Riptide Slash as the same damage category as the Riptide effects classified as Normal Attack DMG.
Attempting to plunge in melee stance.
Effects and reference details
Cutting Torrent · Normal attack
Normal Attack Performs up to 6 consecutive shots with a bow.
Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status.
Riptide Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack DMG. ·Riptide Flash: A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of AoE DMG. Can occur once every 0.7s. ·Riptide Burst: Defeating an opponent affected by Riptide creates a Hydro burst that inflicts the Riptide status on nearby opponents hit.
Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
Effect
Level 1
Level 1
1-Hit DMG
41.3%
41.3%
2-Hit DMG
46.3%
46.3%
3-Hit DMG
55.4%
55.4%
4-Hit DMG
57.0%
57.0%
5-Hit DMG
60.9%
60.9%
6-Hit DMG
72.8%
72.8%
Aimed Shot
43.9%
43.9%
Fully-Charged Aimed Shot
124%
124%
Riptide Flash DMG
12.4%×3
12.4%×3
Riptide Burst DMG
62.0%
62.0%
Riptide Duration
10.0s
10.0s
Plunge DMG
63.9%
63.9%
Low/High Plunge DMG
128%/160%
128%/160%
Foul Legacy: Raging Tide · Elemental skill
Unleashes a set of weaponry made of pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance. In this Stance, Tartaglia's Normal and Charged Attacks are converted to Hydro DMG that cannot be overridden by any other elemental infusion and change as follows:
Normal Attack Performs up to 6 consecutive Hydro strikes.
Charged Attack Consumes a certain amount of Stamina to unleash a cross slash, dealing Hydro DMG.
Riptide Slash Hitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Skill DMG, and can only occur once every 1.5s.
After 30s, or when the ability is unleashed again, this skill will end. Tartaglia will return to his Ranged Stance and this ability will enter CD. The longer Tartaglia stays in his Melee Stance, the longer the CD. If the return to a ranged stance occurs automatically after 30s, the CD is even longer.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
Effect
Level 1
Level 1
Stance Change DMG
72%
72%
1-Hit DMG
38.9%
38.9%
2-Hit DMG
41.6%
41.6%
3-Hit DMG
56.3%
56.3%
4-Hit DMG
59.9%
59.9%
5-Hit DMG
55.3%
55.3%
6-Hit DMG
35.4%+37.7%
35.4%+37.7%
Charged Attack DMG
60.2%+72.0%
60.2%+72.0%
Charged Attack Stamina Cost
20.0
20.0
Riptide Slash
60%
60%
Max Duration
30.0s
30.0s
Preemptive CD
6.0-36.0s
6.0-36.0s
Max CD
45.0s
45.0s
Havoc: Obliteration · Elemental burst
Performs different attacks based on what stance Tartaglia is in when casting.
Ranged Stance: Flash of Havoc Swiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status. Returns a portion of its Energy Cost after use.
Melee Stance: Light of Obliteration Performs a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast.
Riptide Blast When the obliterating waters hit an opponent affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Burst DMG.
Purchased talent coefficients at level 1 and 1. These are individual skill values; they do not represent total build damage.
Effect
Level 1
Level 1
Skill DMG: Melee
464%
464%
Skill DMG: Ranged
378%
378%
Riptide Blast DMG
120%
120%
Energy Return (Ranged)
20
20
CD
15.0s
15.0s
Energy Cost
60
60
Never Ending
Extends Riptide duration by 8s.
Sword of Torrents
When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effect to opponents.
Master of Weaponry
Increases your own party members' Normal Attack Level by 1.