Haran Geppaku Futsu GUIDE
Understand Haran Geppaku Futsu
Useful when…
- Increasing elemental damage through its unconditional All Elemental DMG Bonus.
- Boosting Normal Attack damage after nearby teammates use Skills and the wielder uses their own Skill.
How do Wavespike and Rippling Upheaval work?
At refinement 1, the wielder receives 12% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the wielder gains Wavespike, up to two stacks; this can trigger once every 0.3 seconds. When the wielder uses an Elemental Skill, all stacks are consumed. Each consumed stack grants 20% Normal Attack DMG for 8 seconds. At refinement 5, the bonuses are 24% and 40% per stack.
Who benefits from the handling?
Consider it for a sword wielder who deals elemental damage and makes meaningful use of Normal Attacks. The stack sequence requires other nearby party members to use Skills before the wielder uses a Skill; the wielder’s Skill spends the stacks. Its secondary stat is CRIT Rate. The Normal Attack buff is temporary and does not describe a bonus to Charged Attacks or Burst damage.
What should you refine?
Ascension raises the weapon through six stages. Refinement increases the All Elemental DMG Bonus and each stack’s Normal Attack DMG bonus; reaching rank 5 raises them from 12% to 24% and from 20% to 40%, respectively. Refinement consumes a duplicate copy, so weigh the gains against retaining copies for another sword user.
How do other swords differ?
Absolution provides CRIT DMG and gains a damage effect when the wielder’s Bond of Life value increases. Amenoma Kageuchi instead grants Energy after the wielder uses a Burst and consumes previously earned Skill seeds. Aquila Favonia has ATK, Physical DMG Bonus, and an effect triggered by taking damage. Their triggers and benefits differ from Haran’s party Skill stacks and Normal Attack buff.
Limitations and tradeoffs
- The Normal Attack bonus requires stacks from other nearby party members’ Skills and the wielder’s Skill to consume them.
- Using the wielder’s Skill consumes all available Wavespike stacks; the resulting Normal Attack bonus lasts 8 seconds.
Common mistakes to avoid
- Using the wielder’s Skill before other party members build Wavespike stacks and expecting the full Normal Attack bonus.
- Treating the stack-based effect as a Charged Attack or Burst damage bonus.
Effects and reference details
Refinement effects
R1 Obtain 12% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20% for 8s.
R2 Obtain 15% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 25% for 8s.
R3 Obtain 18% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 30% for 8s.
R4 Obtain 21% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 35% for 8s.
R5 Obtain 24% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 40% for 8s.
References and version
Game data version: 7.1
Technical source data for verification
These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.
Original data record ↗
Report a discrepancy