New Bough GUIDE
Understand New Bough
Useful when…
- A character who can use an Elemental Skill, then hit an opponent within 12 seconds.
- A wielder who can make use of ATK and Elemental Mastery, or the separate listed Stellar Glimmer effect.
Standard Verdant effect
Within 12 seconds after using an Elemental Skill, hitting an opponent grants Verdant: at R1, each stack gives 4% ATK and 20 Elemental Mastery. It lasts 6 seconds, can trigger once per second, and stacks up to three times. The effects can still trigger while the wielder is off-field. At R5, each stack gives 8% ATK and 40 Elemental Mastery.
The listed Radiance version
For Radiance: Stellar Glimmer, Verdant is changed: instead of the standard ATK and Elemental Mastery pair, it increases ATK and the wielder’s Stellar Glimmer reaction damage. At R1 that is 6% ATK and 8% Stellar Glimmer reaction DMG per listed effect; at R5 it is 12% ATK and 16% reaction DMG. Keep these listed effects distinct from the standard version when assessing the weapon.
Trigger timing and refinement
A Skill cast alone does not grant a stack: the wielder must hit an opponent after the Skill and within the 12-second window. Ascension progresses through stage 6. Refinement consumes a duplicate and raises the stack values in either listed effect, so its value depends on the wielder using the appropriate effect and maintaining its hit condition.
Alternative sword mechanics
Absolution has CRIT DMG and a damage increase triggered by increasing Bond of Life. Amenoma Kageuchi uses Skill casts to generate seeds that restore Energy after a Burst. Aquila Favonia adds ATK and has Physical DMG Bonus as its secondary stat, plus a damage-triggered heal and area hit. These alternatives offer distinct conditions rather than the post-Skill stack pattern of New Bough.
Limitations and tradeoffs
- The standard stacks require a hit within 12 seconds after Skill use and last only 6 seconds.
- The listed Radiance effect changes which stats the stacks provide.
Common mistakes to avoid
- Counting the Skill cast itself as a stack trigger without a subsequent hit.
- Combining the standard Verdant values with the separate Radiance: Stellar Glimmer values.
Effects and reference details
Refinement effects
R1 When the equipping character hits the opponent with an attack within 12s after using the Elemental Skill, they gain the "Verdant" effect, which increases their ATK by 4% and their Elemental Mastery by 20. This effect lasts 6s and can trigger once every second. Max 3 stacks. The aforementioned effects can still trigger even when the equipping character is not on the field.
Radiance: Stellar Glimmer: The effect of "Verdant" is changed to: Increases ATK by 6% as well as Stellar Glimmer reaction DMG dealt by the equipping character by 8%.
R2 When the equipping character hits the opponent with an attack within 12s after using the Elemental Skill, they gain the "Verdant" effect, which increases their ATK by 5% and their Elemental Mastery by 25. This effect lasts 6s and can trigger once every second. Max 3 stacks. The aforementioned effects can still trigger even when the equipping character is not on the field.
Radiance: Stellar Glimmer: The effect of "Verdant" is changed to: Increases ATK by 7.5% as well as Stellar Glimmer reaction DMG dealt by the equipping character by 10%.
R3 When the equipping character hits the opponent with an attack within 12s after using the Elemental Skill, they gain the "Verdant" effect, which increases their ATK by 6% and their Elemental Mastery by 30. This effect lasts 6s and can trigger once every second. Max 3 stacks. The aforementioned effects can still trigger even when the equipping character is not on the field.
Radiance: Stellar Glimmer: The effect of "Verdant" is changed to: Increases ATK by 9% as well as Stellar Glimmer reaction DMG dealt by the equipping character by 12%.
R4 When the equipping character hits the opponent with an attack within 12s after using the Elemental Skill, they gain the "Verdant" effect, which increases their ATK by 7% and their Elemental Mastery by 35. This effect lasts 6s and can trigger once every second. Max 3 stacks. The aforementioned effects can still trigger even when the equipping character is not on the field.
Radiance: Stellar Glimmer: The effect of "Verdant" is changed to: Increases ATK by 10.5% as well as Stellar Glimmer reaction DMG dealt by the equipping character by 14%.
R5 When the equipping character hits the opponent with an attack within 12s after using the Elemental Skill, they gain the "Verdant" effect, which increases their ATK by 8% and their Elemental Mastery by 40. This effect lasts 6s and can trigger once every second. Max 3 stacks. The aforementioned effects can still trigger even when the equipping character is not on the field.
Radiance: Stellar Glimmer: The effect of "Verdant" is changed to: Increases ATK by 12% as well as Stellar Glimmer reaction DMG dealt by the equipping character by 16%.
References and version
Game data version: 7.1
Technical source data for verification
These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.
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