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Prototype Rancour
Genshin Impact · Weapon

Prototype Rancour

Sword for sustained Normal and Charged Attack use, with a Physical DMG Bonus secondary stat.

Released Sep 28, 2020

Prototype Rancour rewards a wielder who stays on the field and repeatedly lands Normal or Charged Attacks. Each hit can build ATK and DEF, making the weapon most relevant when both its Physical DMG Bonus and its stacking effect fit the character’s damage pattern.

WeaponSwordRarity4Base ATK44Secondary statPhysical DMG Bonus
Prototype Rancour GUIDE

Understand Prototype Rancour

Useful when…

  • A sword user whose damage comes substantially from Normal or Charged Attacks.
  • A sustained on-field attacker who can keep hitting often enough to build and maintain stacks.

How its effect builds

On a Normal or Charged Attack hit, Rancour grants ATK and DEF for 6 seconds. At Refinement 1, each trigger grants 4%, up to 4 stacks; the effect can trigger once every 0.3 seconds. Continuous attacks can therefore build the bonus to 16% ATK and DEF at R1. Higher refinements raise each stack to 8% at R5, for up to 32% of each stat. The weapon also has a Physical DMG Bonus secondary stat, so its profile fits a wielder whose relevant damage is Physical.

When to consider it

Consider Rancour for a sword wielder who spends time attacking on field and whose damage benefits from Physical DMG Bonus. The stack trigger is specifically tied to Normal and Charged Attack hits; Skill or Burst use alone does not build the effect. The DEF stacks are a secondary benefit, while the offensive case depends on the character making use of the weapon’s Physical-oriented profile.

Investment and alternatives

Weapon ascension raises the weapon through stages 0–6; refinement raises the effect from R1 to R5. Refining requires another Rancour copy and Mora, so weigh the per-stack increase against keeping a spare copy. Amenoma Kageuchi has ATK as its secondary stat and instead creates Succession Seeds after Skill use, then restores Energy after a Burst; it suits a different trigger pattern. Aquila Favonia has a higher listed Base ATK and Physical DMG Bonus, plus an ATK increase and an effect triggered by taking damage, but it is a 5-star comparison rather than an automatic replacement.

Practical limitation

Do not expect Rancour’s stacks to build from a Skill or Burst animation by itself: the listed trigger requires a Normal or Charged Attack to hit. A wielder who leaves the field or stops landing those hits will not maintain the weapon’s full stacked bonus.

Limitations and tradeoffs

  • Its Physical DMG Bonus and stacking effect favor a particular damage pattern rather than every sword user.
  • Refinement consumes duplicate copies, while the trigger requires repeated Normal or Charged Attack hits.

Common mistakes to avoid

  • Assuming Skill or Burst use builds stacks without a Normal or Charged Attack hit.
  • Treating the Physical DMG Bonus as equally useful to a wielder focused on other damage types.

Effects and reference details

Refinement effects

R1 On hit, Normal or Charged Attacks increase ATK and DEF by 4% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

R2 On hit, Normal or Charged Attacks increase ATK and DEF by 5% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

R3 On hit, Normal or Charged Attacks increase ATK and DEF by 6% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

R4 On hit, Normal or Charged Attacks increase ATK and DEF by 7% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

R5 On hit, Normal or Charged Attacks increase ATK and DEF by 8% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

References and version

Game data version: 7.1

Prototype Rancour — Genshin Impact Wiki ↗
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