Claymore that boosts ATK and Elemental Skill damage after Crystallize shards or Lunar-Crystallize. Consider it when the party can generate those triggers and the wielder deals meaningful Skill damage.
Released Dec 20, 2023
Verdict combines a CRIT Rate secondary stat and ATK increase with a Seal mechanic that boosts Elemental Skill damage. Seals come from party members obtaining Elemental Shards from Crystallize or triggering Lunar-Crystallize, and are spent shortly after the wielder's Skill deals damage.
Boost a Claymore wielder whose Elemental Skill contributes meaningful damage.
Use the effect in a party that can produce Crystallize shards or Lunar-Crystallize triggers.
ATK and Seal effect
Verdict is a 5-star Claymore with 47.537 base ATK and CRIT Rate as its secondary stat. At Refinement 1 it increases ATK by 20%. When party members obtain Elemental Shards from Crystallize or trigger Lunar-Crystallize, the wielder gains one Seal, increasing Elemental Skill DMG by 18%. Seals last 15 seconds, up to two can be held, and all disappear 0.2 seconds after the wielder's Elemental Skill deals damage. Lunar-Crystallize can grant at most one Seal per second.
Build and party conditions
Its value depends on both generating the Seal and using Elemental Skill damage while the Seal is active. The general ATK bonus remains separate from that condition. "Ultimate Overlord's Mega Magic Sword" offers ATK and Energy Recharge, with extra ATK tied to the number of Melusines helped. A Teaspoon of Transcendence raises ATK and grants a named reaction damage bonus after Charged Attack hits, so these alternatives target different conditions.
Refinement and upgrade choices
At Refinement 5, ATK rises by 40% and each Seal raises Elemental Skill DMG by 36%. Refinement consumes another weapon copy each step; the gain matters most if the party can regularly create Seals and the wielder can use them before they expire or are consumed. Ascension is a separate path using Mora and weapon materials. A Thousand Blazing Suns has a Skill-or-Burst activation and an additional Nightsoul's Blessing condition, which differs from Verdict's Crystallize and Lunar-Crystallize triggers.
Watch the Seal consumption
Seals are not a permanent Skill bonus: they disappear 0.2 seconds after the wielder's Elemental Skill deals damage. Do not expect to retain both Seals for repeated Skill hits after that first damaging Skill event. The trigger also requires shards from Crystallize or Lunar-Crystallize; ordinary attacks alone do not grant a Seal.
Limitations and tradeoffs
The Skill bonus requires Crystallize shards or Lunar-Crystallize to generate Seals.
Seals are consumed shortly after the wielder's Skill deals damage.
Refinement requires additional copies of a 5-star Claymore.
Common mistakes to avoid
Assuming Seals build from attacks without the stated Crystallize or Lunar-Crystallize trigger.
Expecting Seals to remain after the Elemental Skill deals damage.
Effects and reference details
Refinement effects
R1 Increases ATK by 20%. When party members obtain Elemental Shards from Crystallize or trigger Lunar-Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 18%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG. Up to 1 Seal may be obtained every second through the Lunar-Crystallize reaction.
R2 Increases ATK by 25%. When party members obtain Elemental Shards from Crystallize or trigger Lunar-Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 22.5%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG. Up to 1 Seal may be obtained every second through the Lunar-Crystallize reaction.
R3 Increases ATK by 30%. When party members obtain Elemental Shards from Crystallize or trigger Lunar-Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 27%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG. Up to 1 Seal may be obtained every second through the Lunar-Crystallize reaction.
R4 Increases ATK by 35%. When party members obtain Elemental Shards from Crystallize or trigger Lunar-Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 31.5%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG. Up to 1 Seal may be obtained every second through the Lunar-Crystallize reaction.
R5 Increases ATK by 40%. When party members obtain Elemental Shards from Crystallize or trigger Lunar-Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 36%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG. Up to 1 Seal may be obtained every second through the Lunar-Crystallize reaction.