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Dance at Sunset
Honkai: Star Rail · Light Cone

Dance at Sunset

Destruction Light Cone for CRIT DMG and Ultimate-triggered follow-up attack bonuses

Introduced in v2.4

Dance at Sunset increases the chance that enemies attack the wearer, grants CRIT DMG, and builds a follow-up attack damage buff whenever the wearer uses their Ultimate. Consider it for a wearer who can benefit from the increased incoming attention and uses follow-up attacks during the buff window.

PathDestructionRarity5
Dance at Sunset GUIDE

Understand Dance at Sunset

Useful when…

  • A Destruction wearer whose damage includes follow-up attacks.
  • A build that can make practical use of increased chance to be attacked.

What activates Firedance?

The Light Cone greatly increases the wearer’s chance of getting attacked and gives 36% CRIT DMG at S1. After the wearer uses their Ultimate, they gain one Firedance stack for 2 turns, up to 2 stacks. Each stack increases the wearer’s follow-up attack damage by 36%. At S5, CRIT DMG rises to 60% and each stack increases follow-up damage by 60%; the stack limit and duration remain unchanged.

What should guide its use?

Firedance depends on the wearer using their Ultimate, and the follow-up bonus is strongest when follow-up attacks occur while stacks remain. The increased chance of being attacked is a separate part of the passive; the input does not specify its numeric amount. A Secret Vow offers general damage and an additional bonus against enemies whose current HP percentage is at least the wearer’s. A Trail of Bygone Blood instead gives CRIT Rate and increases Skill and Ultimate damage. A Thankless Coronation gives CRIT DMG and Ultimate-triggered ATK and Energy effects with a maximum-Energy condition. Those alternatives do not share Dance at Sunset’s increased chance of being attacked and Firedance trigger.

How do investments affect it?

Promotion advances the Light Cone through six stages. Superimposition consumes one S1 copy per step, increasing CRIT DMG and follow-up damage per Firedance stack. Consider promotion for level progression. Extra copies improve the passive’s damage values, so weigh that copy cost against whether the wearer uses their Ultimate and follow-up attacks within the 2-turn window.

Limitations and tradeoffs

  • The increased chance of being attacked can draw enemy attacks toward the wearer.
  • Firedance requires the wearer’s Ultimate and lasts 2 turns.
  • The main damage bonus applies to follow-up attacks, not all damage.

Common mistakes to avoid

  • Counting more than two Firedance stacks; the effect caps at two.
  • Treating Firedance as a general damage bonus instead of a follow-up attack bonus.

Effects and reference details

Deeply Engrossed · Superimposition

The passive activates only on a wearer following Destruction. Each additional rank uses a duplicate or its designated special material.

S1 Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 36%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 36%.

S2 Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 42%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 42%.

S3 Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 48%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 48%.

S4 Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 54%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 54%.

S5 Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 60%. After the wearer uses Ultimate, receives 1 stack of "Firedance," lasting for 2 turns and stacking up to 2 time(s). Each stack of "Firedance" increases the DMG dealt by the wearer's Follow-Up ATK by 60%.

References and version

Game data version: 4.6.0

Dance at Sunset — Honkai: Star Rail Wiki ↗honkai-star-rail.fandom.com ↗
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