Understand What Is Real?
Useful when…
- Consider it for an Abundance wearer who values Break Effect and uses Basic ATK.
How do its effects work?
At S1, the wearer gains 24% Break Effect. After Basic ATK, the wearer restores HP equal to 2% of Max HP plus 800. At S5, Break Effect reaches 48% and the percentage portion of the heal reaches 4%; the listed flat amount remains 800 HP.
How do other Abundance options differ?
Cornucopia increases the wearer's Outgoing Healing on Skill or Ultimate. Dream's Montage grants Speed and can restore Energy after the wearer attacks Weakness Broken enemies. Echoes of the Coffin grants ATK and attack-triggered Energy, then grants team Speed after Ultimate.
What can be upgraded?
Promotion advances the Light Cone through six stages. Superimposition increases Break Effect and the percentage-based portion of Basic ATK recovery; supplied examples show a sacrifice copy for selected steps. The flat 800 HP amount is listed at each rank.
Limitations and tradeoffs
- Recovery is triggered by Basic ATK and is for the wearer.
- The listed flat 800 HP amount does not change across the supplied superimposition values.
Common mistakes to avoid
- Expecting recovery after Skill or Ultimate.
- Applying the recovery to allies or changing the listed flat 800 HP amount.






