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Saber
Honkai: Star Rail · Character

Saber

Wind damage dealer whose Skill builds or spends Core Resonance depending on whether spending it can fully regenerate her Energy. Her Ultimate deals area damage and changes her next Basic ATK.

Released Jul 11, 2025

Saber is a five-star Wind character on the Destruction path. Her Skill damages one enemy and adjacent targets, with Core Resonance determining whether it builds resource or can be spent for an amplified hit and Energy restoration. Her Ultimate hits all enemies and adds ten random-target damage instances, then changes her next Basic ATK into Release, the Golden Scepter.

ElementWindPathDestructionRarity5
Saber GUIDE

Understand Saber

Useful when…

  • Deal damage to multiple enemies with her Ultimate and enhanced Basic ATK.
  • Build Core Resonance through ally Ultimates, then spend it with her Skill when its full Energy-regeneration condition is met.

Core Resonance and Skill

Saber enters combat with one Core Resonance point. Separately, when any ally uses an Ultimate, she gains three points and her damage dealt increases by 30% for two turns. Each point consumed restores eight Energy. Her Skill deals Wind damage to one enemy and adjacent targets; at level one, the listed multipliers are 0.75 for the main target and 0.375 for adjacent targets. If she has Core Resonance and consuming it after the Skill can fully regenerate her Energy, the Skill multiplier increases by 7% per point consumed, then the points are spent to restore Energy. Otherwise, the Skill gains three Core Resonance points.

Ultimate and enhanced Basic ATK

Excalibur deals Wind damage to all enemies and adds ten damage instances, each directed at one random enemy. After using it, Saber’s next Basic ATK switches to Release, the Golden Scepter, and only that attack can be used. The enhanced attack gains two Core Resonance and hits all enemies. If one or two enemy targets are on the field when it is used, it adds another hit to all enemies; the listed multiplier is higher with one target than with two.

Combat opening and ally Ultimates

Her Technique grants two Core Resonance and increases her ATK by 35% for two turns at the start of the next battle. During combat, ally Ultimates separately grant three Core Resonance and increase her damage for two turns. These effects can support a damage window, while her Skill’s amplified, Energy-restoring outcome still depends on the full-regeneration condition.

Progression and trace choices

Her listed ability tracks cover her Basic ATK, Skill, Ultimate, and Talent. Bonus traces include Wind DMG, CRIT Rate, and HP boosts. Upgrade costs are listed for promotion, abilities, and traces.

Comparisons

The listed comparison characters are also Wind characters: Feixiao follows the Hunt path, Robin • Summeretto the Remembrance path, and Black Swan the Nihility path. These path and element labels do not establish that they share Saber’s Core Resonance mechanics or are direct replacements.

Limitations and tradeoffs

  • Spending Core Resonance amplifies the Skill and restores Energy only when it can fully regenerate her Energy.
  • Excalibur’s ten additional damage instances target random enemies.
  • After Excalibur, her next Basic ATK is locked to its enhanced form.

Common mistakes to avoid

  • Confusing the one point Saber gains on entering combat with the three points gained when an ally uses an Ultimate.
  • Assuming every Skill spends Core Resonance and receives the multiplier increase; spending requires that it can fully regenerate her Energy.
  • Treating Excalibur’s ten additional instances as all-enemy hits; each targets one random enemy.
  • Forgetting that the Technique’s ATK and Core Resonance bonus applies at the start of the next battle.

Effects and reference details

Invisible Air: Barrier of the Wind King · Basic ATK

Deals Wind DMG equal to 50% of Saber's ATK to one designated enemy.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Deals Wind DMG equal to 50% of Saber's ATK to one designated enemy.
2Deals Wind DMG equal to 60% of Saber's ATK to one designated enemy.
3Deals Wind DMG equal to 70% of Saber's ATK to one designated enemy.
4Deals Wind DMG equal to 80% of Saber's ATK to one designated enemy.
5Deals Wind DMG equal to 90% of Saber's ATK to one designated enemy.
6Deals Wind DMG equal to 100% of Saber's ATK to one designated enemy.
7Deals Wind DMG equal to 110% of Saber's ATK to one designated enemy.
8Deals Wind DMG equal to 120% of Saber's ATK to one designated enemy.
9Deals Wind DMG equal to 130% of Saber's ATK to one designated enemy.
10Deals Wind DMG equal to 140% of Saber's ATK to one designated enemy.
Strike Air: Hammer of the Wind King · Skill

Deals Wind DMG equal to 75% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 37.5% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 7%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Deals Wind DMG equal to 75% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 37.5% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 7%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
2Deals Wind DMG equal to 82.5% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 41.25% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 7.7%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
3Deals Wind DMG equal to 90% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 45% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 8.4%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
4Deals Wind DMG equal to 97.5% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 48.75% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 9.1%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
5Deals Wind DMG equal to 105% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 52.5% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 9.8%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
6Deals Wind DMG equal to 112.5% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 56.25% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 10.5%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
7Deals Wind DMG equal to 121.88% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 60.94% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 11.38%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
8Deals Wind DMG equal to 131.25% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 65.62% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 12.25%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
9Deals Wind DMG equal to 140.62% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 70.31% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 13.13%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
10Deals Wind DMG equal to 150% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 75% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 14%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
11Deals Wind DMG equal to 157.5% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 78.75% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 14.7%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
12Deals Wind DMG equal to 165% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 82.5% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 15.4%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
13Deals Wind DMG equal to 172.5% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 86.25% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 16.1%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
14Deals Wind DMG equal to 180% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 90% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 16.8%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
15Deals Wind DMG equal to 187.5% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 93.75% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 17.5%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
Excalibur · Ultimate

Deals Wind DMG equal to 140% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 55% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Deals Wind DMG equal to 140% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 55% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
2Deals Wind DMG equal to 154% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 60.5% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
3Deals Wind DMG equal to 168% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 66% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
4Deals Wind DMG equal to 182% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 71.5% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
5Deals Wind DMG equal to 196% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 77% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
6Deals Wind DMG equal to 210% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 82.5% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
7Deals Wind DMG equal to 227.5% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 89.38% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
8Deals Wind DMG equal to 245% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 96.25% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
9Deals Wind DMG equal to 262.5% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 103.12% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
10Deals Wind DMG equal to 280% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 110% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
11Deals Wind DMG equal to 294% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 115.5% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
12Deals Wind DMG equal to 308% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 121% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
13Deals Wind DMG equal to 322% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 126.5% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
14Deals Wind DMG equal to 336% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 132% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
15Deals Wind DMG equal to 350% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 137.5% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
Dragon Reactor Core · Talent

When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 30% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 30% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
2When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 33% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
3When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 36% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
4When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 39% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
5When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 42% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
6When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 45% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
7When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 48.75% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
8When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 52.5% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
9When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 56.25% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
10When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 60% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
11When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 63% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
12When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 66% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
13When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 69% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
14When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 72% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
15When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 75% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber.
Attack

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

Behold, the King of Knights · Technique

After using Technique, at the start of the next battle, increases Saber's ATK by 35% for 2 turn(s) and gains 2 "Core Resonance."

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1After using Technique, at the start of the next battle, increases Saber's ATK by 35% for 2 turn(s) and gains 2 "Core Resonance."
Release, the Golden Scepter · Basic ATK

Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 75% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 75% or 110% of Saber's ATK respectively.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 75% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 75% or 110% of Saber's ATK respectively.
2Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 90% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 90% or 132% of Saber's ATK respectively.
3Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 105% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 105% or 154% of Saber's ATK respectively.
4Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 120% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 120% or 176% of Saber's ATK respectively.
5Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 135% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 135% or 198% of Saber's ATK respectively.
6Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 150% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 150% or 220% of Saber's ATK respectively.
7Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 165% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 165% or 242% of Saber's ATK respectively.
8Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 180% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 180% or 264% of Saber's ATK respectively.
9Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 195% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 195% or 286% of Saber's ATK respectively.
10Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 210% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 210% or 308% of Saber's ATK respectively.

References and version

Game data version: 4.6.0

Saber — Honkai: Star Rail Wiki ↗hsr-build.com ↗honkai-star-rail.fandom.com ↗
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