| 1 | Silver Wolf can create three types of "Bugs": Reduce ATK by 5%, reduce DEF by 6%, and reduce SPD by 3%.
After every attack launched by Silver Wolf, she has a 60% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 2 | Silver Wolf can create three types of "Bugs": Reduce ATK by 5.5%, reduce DEF by 6.6%, and reduce SPD by 3.3%.
After every attack launched by Silver Wolf, she has a 64% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 3 | Silver Wolf can create three types of "Bugs": Reduce ATK by 6%, reduce DEF by 7.2%, and reduce SPD by 3.6%.
After every attack launched by Silver Wolf, she has a 68% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 4 | Silver Wolf can create three types of "Bugs": Reduce ATK by 6.5%, reduce DEF by 7.8%, and reduce SPD by 3.9%.
After every attack launched by Silver Wolf, she has a 72% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 5 | Silver Wolf can create three types of "Bugs": Reduce ATK by 7%, reduce DEF by 8.4%, and reduce SPD by 4.2%.
After every attack launched by Silver Wolf, she has a 76% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 6 | Silver Wolf can create three types of "Bugs": Reduce ATK by 7.5%, reduce DEF by 9%, and reduce SPD by 4.5%.
After every attack launched by Silver Wolf, she has a 80% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 7 | Silver Wolf can create three types of "Bugs": Reduce ATK by 8.13%, reduce DEF by 9.75%, and reduce SPD by 4.88%.
After every attack launched by Silver Wolf, she has a 85% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 8 | Silver Wolf can create three types of "Bugs": Reduce ATK by 8.75%, reduce DEF by 10.5%, and reduce SPD by 5.25%.
After every attack launched by Silver Wolf, she has a 90% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 9 | Silver Wolf can create three types of "Bugs": Reduce ATK by 9.38%, reduce DEF by 11.25%, and reduce SPD by 5.63%.
After every attack launched by Silver Wolf, she has a 95% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 10 | Silver Wolf can create three types of "Bugs": Reduce ATK by 10%, reduce DEF by 12%, and reduce SPD by 6%.
After every attack launched by Silver Wolf, she has a 100% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 11 | Silver Wolf can create three types of "Bugs": Reduce ATK by 10.5%, reduce DEF by 12.6%, and reduce SPD by 6.3%.
After every attack launched by Silver Wolf, she has a 104% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 12 | Silver Wolf can create three types of "Bugs": Reduce ATK by 11%, reduce DEF by 13.2%, and reduce SPD by 6.6%.
After every attack launched by Silver Wolf, she has a 108% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 13 | Silver Wolf can create three types of "Bugs": Reduce ATK by 11.5%, reduce DEF by 13.8%, and reduce SPD by 6.9%.
After every attack launched by Silver Wolf, she has a 112% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 14 | Silver Wolf can create three types of "Bugs": Reduce ATK by 12%, reduce DEF by 14.4%, and reduce SPD by 7.2%.
After every attack launched by Silver Wolf, she has a 116% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |
| 15 | Silver Wolf can create three types of "Bugs": Reduce ATK by 12.5%, reduce DEF by 15%, and reduce SPD by 7.5%.
After every attack launched by Silver Wolf, she has a 120% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target.
When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above. |