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Mass Effect: Andromeda · Combat power

Omni Grenade

Throws an area-damage grenade after a fuse; holding the activation shortens the fuse, but holding too long makes it explode.

How it works

The skill description says a tap throws a grenade that causes massive area damage after a two-second fuse. Holding the button shortens the fuse before throwing, while holding it too long causes the grenade to explode. Each activation requires one power cell from the skill’s limited power-cell supply.

Read the supporting references

A source-bounded reference to twelve named combat skills described on the retrieved Mass Effect Andromeda Skills page: six powers and six passives. It records their stated functions, some constraints, and general skill-equipping and rank information. It does not cover profiles, research, crafting, or weapon upgrades. Guidance explains the referenced mechanics; it is not a tested damage ranking. Check the stated edition and source version before applying a patch-specific detail.

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