Barbarian Rage and Carnage
Barbarian’s Rage power source affects ability damage, projectiles, penetration, and duration; Carnage adds an area component to weapon attacks.
Understand this choiceMulticlass abilities, subclasses, equipment, and ship upgrades. Explore how the equipment and progression systems work.

Choose a topic to see how it works, where it helps and what to consider.
Barbarian’s Rage power source affects ability damage, projectiles, penetration, and duration; Carnage adds an area component to weapon attacks.
Understand this choiceBerserker Frenzy grants upgraded Tenacious and Hearty inspirations, adding penetration and armor while also causing confusion and raw damage.
Understand this choiceFury Shaper adds placed totems that provide area effects, including an action-speed ward and a pulse that terrifies enemies.
Understand this choiceBlood Thirst immediately refunds an action’s recovery when its attack kills a target, allowing the next queued action to begin sooner.
Understand this choiceFrenzy Ward boosts action speed in its area, Fear Ward pulses terror, and single-class Fury Shaper’s Blood Ward grants area life steal.
Understand this choiceChanter chants provide ongoing area effects, including healing, reduced ranged recovery and reload, and added burn damage on weapon attacks.
Understand this choiceOld Sieke returns a portion of damage dealt as healing to the Chanter and allies in the chant’s area while it remains active.
Understand this choiceMany Lives Passed By summons skeletons through its chant; the passage says they fight, absorb attacks, and do not count toward summoning totals.
Understand this choiceThe Shield Cracks lowers a target’s armor rating by two, with its duration increasing as the target takes damage.
Understand this choiceMulticlass characters gain power levels every three character levels and cannot access ability levels 8 or 9 in either selected class.
Understand this choiceSingle-class characters gain power levels every two character levels, and the source says ability tiers unlock with each power-level gain.
Understand this choiceClass abilities spend variable amounts from class-specific pools that replenish outside combat; Empower can strengthen an ability or restore half the maximum pool.
Understand this choiceWizards and casting classes have a per-encounter limit on casts of each spell level, but do not need to rest to replenish those casts.
Understand this choiceSelected systems and editions described by the linked references.