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Survival · EQUIPMENT & PROGRESSION

Subnautica

This reference covers the Cyclops, a player-controlled submarine that can carry a Seamoth or Prawn Suit, and ten of its named upgrade modules. The modules affect crush depth, engine efficiency, power replenishment, terrain readings, fire response, docked-vehicle repair, decoy capacity, and shielding. The source says modules are made at the Cyclops Upgrade Fabricator and installed or removed through a six-slot panel in the engine room. Some effects depend on ambient heat, activation, or whether a vehicle is docked. These records describe the retrieved Subnautica passage; they are not an optimization guide, and details beyond that passage remain unverified.

10 guidesUnknown Worlds EntertainmentPC edition · Jan 23, 2018
Subnautica official game artwork
© Unknown Worlds Entertainment · Game artwork
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Common mistakes to avoid

Depth module effects do not stack

The source explicitly says the Depth Module effect does not stack. Read the listed MK1, MK2, and MK3 crush-depth values as module levels rather than additive effects from multiple modules.

Thermal recharge depends on ambient heat

The Thermal Reactor Module replenishes power in areas above 30°C, and the listed charge rate varies with temperature, reaching its stated maximum at 60°C.

Energy use varies by system

The page lists Silent Running, Shield Generator, Sonar, and powered placeable items as energy consumers. It does not provide a specific consumption amount for every module described here.

References & guide scope

A factual reference to the original Subnautica's Cyclops submarine and ten named upgrade modules. It records effects, limits, operating conditions, and upgrade-system details stated in the retrieved Cyclops passage. Comparative effectiveness is not assessed.

  • Only the Cyclops wiki passage supports the mechanics records; the retrieved Below Zero discussion and Subnautica 2 guide concern different games and were excluded.
  • This reference does not verify whether the passage reflects the latest game version, and does not cover every Cyclops module or other tools, vehicles, blueprints, and equipment upgrades.
  • The passage does not establish specific crafting costs or detailed acquisition conditions for most modules.

Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.

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