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Anchored Glide
Warframe · Mod

Anchored Glide

Zephyr mobility tradeoff and Ability Strength mod

Released Mar 24, 2020

Anchored Glide disables Zephyr’s reduced airborne gravity and grants up to 15% Ability Strength. Use it when you want the Strength bonus and are willing to change Zephyr’s airborne handling.

TypeZephyrPolarityzenurikMax rank5Base drain2VariantStandardRarityRare
Anchored Glide GUIDE

Understand Anchored Glide

Useful when…

  • Zephyr builds that value Ability Strength and can accommodate the changed airborne gravity.

Effect and tradeoff

The mod has two linked effects: it disables Zephyr’s reduced airborne gravity and adds Ability Strength. The bonus starts at 3% at rank 0, reaches 10% at rank 3, and tops out at 15% at rank 5. The gravity change is not optional while the mod is equipped.

Slot and investment

Anchored Glide is a standard Exilus mod for Zephyr, with Zenurik polarity and base drain 2. It has five ranks; the listed rank 4-to-5 step costs 480 Endo and 23,184 Credits. Further investment increases Ability Strength but does not remove the gravity tradeoff.

wiki.warframe.com ↗

Other Zephyr augments

Jet Stream modifies Turbulence to increase movement and projectile speed for Zephyr and allies. Target Fixation changes Tail Wind and builds its damage per enemy hit, resetting after two seconds on the ground. Airburst Rounds increases secondary damage after Airburst hits. These augment different abilities and do not reproduce Anchored Glide’s Strength bonus or gravity change.

Limitations and tradeoffs

  • Disables Zephyr’s reduced airborne gravity.
  • Uses the Exilus slot for an Ability Strength bonus.

Common mistakes to avoid

  • Focusing on Ability Strength while overlooking that the mod disables reduced airborne gravity.
  • Assuming other Zephyr ability augments provide the same effect.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 3%.200
1Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 5%.3301,449
2Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 8%.4904,347
3Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 10%.521010,143
4Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 13%.645021,735
5Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 15%.793044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Anchored Glide — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 3%.200
1Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 5%.3301,449
2Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 8%.4904,347
3Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 10%.521010,143
4Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 13%.645021,735
5Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 15%.793044,919

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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