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Jet Stream
Warframe · Mod

Jet Stream

Zephyr Turbulence augment

Released Dec 11, 2014

Jet Stream augments Zephyr’s Turbulence, granting Zephyr and her allies movement speed and projectile speed while the ability is active. Consider it when those bonuses are useful to your squad; its benefits depend on activating Turbulence.

TypeZephyrPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Jet Stream GUIDE

Understand Jet Stream

Useful when…

  • Adding movement and projectile speed to a Zephyr setup that uses Turbulence.
  • Sharing those stated bonuses with allies.

Effect and condition

At rank 3, Turbulence increases Movement Speed by 40% and Projectile Speed by 100% for Zephyr and her allies. Rank 0 lists 20% and 50%, respectively, with rank 2 at 30% and 80%. The augment’s description ties the bonuses to Turbulence.

Fit and investment

Jet Stream is a standard Zephyr mod with Zenurik polarity, 6 base drain, and maximum rank 3. Listed steps cost 30, 60, then 120 Endo, alongside 1,449, 2,898, and 5,796 credits. Raising rank increases both bonuses; prioritize it when you have capacity and want the stronger Turbulence benefit.

wiki.warframe.com ↗

Other Zephyr choices

Target Fixation augments Tail Wind and builds its damage through enemy hits; Airburst Rounds augments Airburst to increase secondary damage after hits. Anchored Glide changes Zephyr’s airborne gravity and adds Ability Strength. These serve different purposes, so they are alternatives to consider when their particular ability or movement tradeoff better fits the build.

Limitations and tradeoffs

  • Uses a standard Warframe mod slot and 6 base drain.
  • The listed bonuses are tied to Turbulence.

Common mistakes to avoid

  • Expecting the bonuses without using Turbulence.
  • Confusing projectile speed with a direct damage bonus.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Turbulence Augment: Turbulence increases Movement Speed by 20% and Projectile Speed by 50% for Zephyr and her allies.600
1Turbulence Augment: Turbulence increases Movement Speed by 25% and Projectile Speed by 65% for Zephyr and her allies.7301,449
2Turbulence Augment: Turbulence increases Movement Speed by 30% and Projectile Speed by 80% for Zephyr and her allies.8904,347
3Turbulence Augment: Turbulence increases Movement Speed by 40% and Projectile Speed by 100% for Zephyr and her allies.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Jet Stream — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Turbulence Augment: Turbulence increases Movement Speed by 20% and Projectile Speed by 50% for Zephyr and her allies.600
1Turbulence Augment: Turbulence increases Movement Speed by 25% and Projectile Speed by 65% for Zephyr and her allies.7301,449
2Turbulence Augment: Turbulence increases Movement Speed by 30% and Projectile Speed by 80% for Zephyr and her allies.8904,347
3Turbulence Augment: Turbulence increases Movement Speed by 40% and Projectile Speed by 100% for Zephyr and her allies.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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