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Anti-Grav Grenade
Warframe · Mod

Anti-Grav Grenade

MOA enemy-lifting and delayed-impact mod

Released Nov 8, 2018

Anti-Grav Grenade levitates enemies in a radius for six seconds, then deals Impact Damage based on damage they took while floating. Consider it when its delayed crowd control and damage fit a MOA setup.

TypeMOAPolaritypenjagaMax rank3Base drain2VariantStandardRarityCommon
Anti-Grav Grenade GUIDE

Understand Anti-Grav Grenade

Useful when…

  • MOA setups that can take advantage of levitating enemies and the delayed Impact Damage.

Effect and conditions

At rank 3, the grenade affects a 6 m radius. Enemies remain levitated for six seconds, then come crashing down and cause Impact Damage equal to 80% of the damage taken while floating. The effect scales with damage received during that interval; the supplied description does not specify more about activation frequency or targeting.

Rank priorities

The standard MOA mod has Penjaga polarity and base drain 2, with three ranks. Rank 0 affects 1.5 m and returns 20% of damage taken as Impact Damage; rank 2 reaches 4.5 m and 60%; rank 3 reaches 6 m and 80%. The listed final upgrade step costs 40 Endo and 1,932 Credits.

wiki.warframe.com ↗

Other MOA roles

Blast Shield provides overshields and leaps at an enemy, Security Override hacks consoles and can mind-control certain robotic enemies after hacking, and Whiplash Mine snares nearby enemies before pulling those still in range after three seconds. These provide defensive, hacking, and grouping functions rather than Anti-Grav Grenade’s lift-and-delayed-impact effect.

Limitations and tradeoffs

  • The damage occurs after a six-second floating period.
  • Its delayed Impact Damage depends on damage dealt to affected enemies while floating.

Common mistakes to avoid

  • Treating the delayed Impact Damage as a fixed value rather than a percentage of damage taken while floating.
  • Ignoring the six-second delay when comparing its effect with immediate crowd control.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0A grenade that levitates enemies in a 1.5m. After 6s afflicted enemies come crashing down, causing Impact Damage equal to 20% of the damage taken while floating.200
1A grenade that levitates enemies in a 3m. After 6s afflicted enemies come crashing down, causing Impact Damage equal to 40% of the damage taken while floating.310483
2A grenade that levitates enemies in a 4.5m. After 6s afflicted enemies come crashing down, causing Impact Damage equal to 60% of the damage taken while floating.4301,449
3A grenade that levitates enemies in a 6m. After 6s afflicted enemies come crashing down, causing Impact Damage equal to 80% of the damage taken while floating.5703,381

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Anti-Grav Grenade — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0A grenade that levitates enemies in a 1.5m. After 6s afflicted enemies come crashing down, causing Impact Damage equal to 20% of the damage taken while floating.200
1A grenade that levitates enemies in a 3m. After 6s afflicted enemies come crashing down, causing Impact Damage equal to 40% of the damage taken while floating.310483
2A grenade that levitates enemies in a 4.5m. After 6s afflicted enemies come crashing down, causing Impact Damage equal to 60% of the damage taken while floating.4301,449
3A grenade that levitates enemies in a 6m. After 6s afflicted enemies come crashing down, causing Impact Damage equal to 80% of the damage taken while floating.5703,381

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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