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Antimatter Absorb
Warframe · Mod

Antimatter Absorb

Nova Antimatter Drop projectile-absorption augment

Released Dec 11, 2014

Antimatter Absorb lets Nova’s Antimatter Drop absorb enemy bullets within a radius, increasing the power of its explosion. Consider it when the ability’s explosion can benefit from incoming projectiles near the orb.

TypeNovaPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Antimatter Absorb GUIDE

Understand Antimatter Absorb

Useful when…

  • Nova builds focused on Antimatter Drop where absorbing nearby enemy bullets suits the intended use.

Effect and radius

This standard Nova augment affects Antimatter Drop. At rank 0 its absorption radius is 2 m; rank 2 reaches 4 m; rank 3 reaches 5 m. It absorbs enemy bullets within that radius and increases the power of the explosion, but the supplied details do not quantify the increase.

Slot and investment

Antimatter Absorb has Zenurik polarity, base drain 6, and three ranks. The listed rank 0-to-1 step costs 30 Endo and 1,449 Credits; rank 2-to-3 costs 120 Endo and 5,796 Credits. Ranking increases the absorption radius, so consider the added range against the Endo and Credits cost.

wiki.warframe.com ↗

Other Nova augment choices

Antimatter Mine is a Conclave Antimatter Drop augment that creates a stationary, fully charged orb which explodes after six seconds or when enemies approach. Escape Velocity modifies Worm Hole to grant allies a speed bonus after travel. Molecular Fission modifies Molecular Prime and restores Null Star charges under its stated enemy-hit and kill conditions. These affect different ability functions and are not interchangeable effects.

Limitations and tradeoffs

  • Uses a standard mod slot and has base drain 6.
  • The supplied effect does not quantify the explosion increase from absorbed bullets.

Common mistakes to avoid

  • Assuming the augment provides a specified explosion multiplier; only an increase is stated.
  • Confusing Antimatter Absorb with Antimatter Mine’s stationary orb effect.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Antimatter Drop Augment: Absorbs enemy bullets within 2m, increasing the power of the explosion from Nova’s particle of antimatter.600
1Antimatter Drop Augment: Absorbs enemy bullets within 3m, increasing the power of the explosion from Nova’s particle of antimatter.7301,449
2Antimatter Drop Augment: Absorbs enemy bullets within 4m, increasing the power of the explosion from Nova’s particle of antimatter.8904,347
3Antimatter Drop Augment: Absorbs enemy bullets within 5m, increasing the power of the explosion from Nova’s particle of antimatter.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Antimatter Absorb — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Antimatter Drop Augment: Absorbs enemy bullets within 2m, increasing the power of the explosion from Nova’s particle of antimatter.600
1Antimatter Drop Augment: Absorbs enemy bullets within 3m, increasing the power of the explosion from Nova’s particle of antimatter.7301,449
2Antimatter Drop Augment: Absorbs enemy bullets within 4m, increasing the power of the explosion from Nova’s particle of antimatter.8904,347
3Antimatter Drop Augment: Absorbs enemy bullets within 5m, increasing the power of the explosion from Nova’s particle of antimatter.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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