Archon Vitality increases Health and makes status effects from Heat-damaging abilities apply twice. Consider it when its health bonus and ability-specific Heat effect serve the build.
Use Heat-damaging abilities to apply their status effects twice.
Effect and condition
At rank 0, Archon Vitality grants 9% Health; at rank 5, 55%; and at rank 10, 100%. Status effects from abilities that deal Heat damage are applied twice. The extra effect refers to abilities, not all Heat damage sources.
It is a standard Warframe mod with Vazarin polarity, maximum rank 10, and base drain 6. The rank 9 to 10 example costs 20,480 Endo and 989,184 Credits. Ranking raises the Health bonus; the Heat status effect is present in each supplied rank example.
Vitality and Umbral Vitality each list 100% Health. Umbral Vitality also lists 11% Tau Resistance and uses Umbral polarity. Archon Vitality's distinguishing addition is the doubled status effects from Heat-damaging abilities. It is explicitly incompatible with Vitality, Umbral Vitality, Flawed Vitality, and Parasitic Vitality.
Limitations and tradeoffs
The Heat status benefit only applies to status effects from abilities dealing Heat damage.
The mod's base drain is 6, and upper-rank fusion steps are expensive.
Common mistakes to avoid
Do not assume the doubled status effect applies to weapon Heat damage.
Do not attempt to equip it with its listed incompatible Health mod variants.
Effects and reference details
Rank effects and investment
Rank
Listed effects
Unpolarized drain
Total Endo from rank 0
Total Credits from rank 0
0
+9% Health Status Effects from abilities that deal Heat Damage will be applied twice.
6
0
0
1
+18% Health Status Effects from abilities that deal Heat Damage will be applied twice.
7
40
1,932
2
+27% Health Status Effects from abilities that deal Heat Damage will be applied twice.
8
120
5,796
3
+36% Health Status Effects from abilities that deal Heat Damage will be applied twice.
9
280
13,524
4
+45% Health Status Effects from abilities that deal Heat Damage will be applied twice.
10
600
28,980
5
+55% Health Status Effects from abilities that deal Heat Damage will be applied twice.
11
1,240
59,892
6
+64% Health Status Effects from abilities that deal Heat Damage will be applied twice.
12
2,520
121,716
7
+73% Health Status Effects from abilities that deal Heat Damage will be applied twice.
13
5,080
245,364
8
+82% Health Status Effects from abilities that deal Heat Damage will be applied twice.
14
10,200
492,660
9
+91% Health Status Effects from abilities that deal Heat Damage will be applied twice.
15
20,440
987,252
10
+100% Health Status Effects from abilities that deal Heat Damage will be applied twice.
16
40,920
1,976,436
These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.