Understand Artillery Cheap Shot
Useful when…
- Reducing Dome Charge consumption by Forward Artillery through a chance-based effect.
Effect and limits
At rank 5, Forward Artillery has a +60% chance not to consume Dome Charges. Rank 0 gives +10%, and rank 3 gives +40%. This is a chance to preserve charges, not a guarantee on every shot.
Investment and slot
This standard Plexus mod has Naramon polarity, base drain 2, and maximum rank 5. The listed final rank step costs 480 Endo and 23,184 Credits. Raise it when the improved chance to conserve Dome Charges is worth that investment and the slot.
Different Railjack effects
Forward Artillery increases Forward Artillery damage; Ordnance Cheap Shot gives Ordnance weapons a chance not to consume Munitions; Predator increases turret critical chance. These affect different weapons or resources and are not interchangeable with saving Dome Charges.
Limitations and tradeoffs
- The charge-saving effect is chance-based.
- Uses a standard Plexus slot.
Common mistakes to avoid
- Do not confuse Dome Charges with Ordnance Munitions.
- Do not expect every Forward Artillery shot to preserve its charge.






