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Ordnance Cheap Shot
Warframe · Mod

Ordnance Cheap Shot

Plexus mod that gives Ordnance weapons a chance to fire without consuming Munitions.

Released May 1, 2020

Consider Ordnance Cheap Shot when you use Ordnance often and want a chance to conserve ammunition with each shot. At maximum rank, that chance is 60%.

TypePlexusPolaritynaramonMax rank5Base drain2VariantStandardRarityRare
Ordnance Cheap Shot GUIDE

Understand Ordnance Cheap Shot

Useful when…

  • Railjack combat where you regularly fire Ordnance and want to stretch available Munitions.

Effect and use

The chance to avoid consuming Munitions rises from 10% at rank 0 to 40% at rank 3 and 60% at rank 5. It applies to Ordnance weapons; it does not increase their damage or maximum Munitions. Consider it when ammunition conservation matters more to your setup than another Plexus benefit.

wiki.warframe.com ↗

Slot and investment

This is a standard Plexus mod with Naramon polarity, a base drain of 2, and a maximum rank of 5. Fusion raises the chance in stages; the final step from rank 4 to 5 costs 480 Endo and 23,184 Credits. Stop short of maximum if the extra chance is not worth that investment for your use. No incompatible mod names are specified.

wiki.warframe.com ↗

Related choices

Overloader increases maximum Ordnance Munitions by up to 50%, while Scourging Warheads gives Ordnance a chance to ignore enemy Shields. Those change capacity and shield interaction respectively; neither duplicates Cheap Shot’s chance to conserve Munitions. Artillery Cheap Shot applies to Forward Artillery and Dome Charges, so it is for a different weapon use.

Limitations and tradeoffs

  • The ammunition saving is chance-based, so it does not guarantee that any particular shot is free.
  • Ranking it to 5 requires additional Endo and Credits for a higher chance.

Common mistakes to avoid

  • Treating the 60% chance as a guarantee that Ordnance never consumes Munitions.
  • Confusing ammunition conservation with increased maximum Munitions or shield bypass.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Ordnance weapons have a +10% chance to not consume Munitions200
1Ordnance weapons have a +20% chance to not consume Munitions3301,449
2Ordnance weapons have a +30% chance to not consume Munitions4904,347
3Ordnance weapons have a +40% chance to not consume Munitions521010,143
4Ordnance weapons have a +50% chance to not consume Munitions645021,735
5Ordnance weapons have a +60% chance to not consume Munitions793044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Ordnance Cheap Shot — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

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