Understand Scourging Warheads
Useful when…
- Adding a chance for Ordnance to ignore enemy Shields.
- Building a Plexus setup focused on Ordnance effects.
What does it do?
Scourging Warheads affects Ordnance: it grants an 8.5% chance at rank 0, 34% at rank 3, and 51% at maximum rank 5 for Ordnance to ignore enemy Shields. This is a chance, not a guaranteed bypass on every shot. It does not describe a turret effect.
Fit and alternatives
It is a standard Madurai-polarity Plexus mod with maximum rank 5 and base drain 4. Waveband Disruptor is a separate Plexus option: its description gives Turret Critical Hits a 51% chance to ignore enemy Shields. That applies to turret critical hits, not Ordnance. Defensive Fire increases maximum Shields per enemy killed for 10 seconds, while Ordnance Cheap Shot gives Ordnance a chance not to consume Munitions; both address different needs.
How much to invest?
The rank cap is 5. Listed fusion costs rise from 20 Endo and 966 Credits for 0→1 to 320 Endo and 15,456 Credits for 4→5. Rank it when the higher chance to bypass Shields is worth the increasing cost and capacity commitment; the mod’s listed effect does not promise bypass on every Ordnance hit.
Limitations and tradeoffs
- The shield bypass is probabilistic, and the mod occupies Plexus capacity with base drain 4.
- It applies to Ordnance; the compared shield-bypass option applies to turret critical hits.
Common mistakes to avoid
- Assuming its chance applies to turrets or guarantees shield bypass.
- Confusing shield bypass with Ordnance ammo conservation or maximum-shield bonuses.






