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Chaos Sphere
Warframe · Mod

Chaos Sphere

Nyx augment that makes Chaos affect enemies entering its shrinking range.

Released May 27, 2015

Chaos Sphere causes enemies entering its effect range to be inflicted with Chaos. The range lasts for a portion of Chaos’s duration and shrinks over time, so consider it when you want enemies arriving later in the effect area to be caught as well.

TypeNyxPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Chaos Sphere GUIDE

Understand Chaos Sphere

Useful when…

  • Apply Chaos to enemies that enter the effect range after the ability is cast.
  • Use higher ranks for a longer-lasting effect range.

Effect and scaling

The augment’s range persists for 25% of the ability duration at rank 0, 40% at rank 2, and 50% at rank 3. Enemies entering that range are inflicted with Chaos, and the range shrinks over time. No distance or shrink rate is specified, so the listed percentages describe duration, not a fixed radius.

wiki.warframe.com ↗

Fit and investment

Chaos Sphere is a Rare Nyx augment for a standard slot, with Zenurik polarity, base drain 6, and maximum rank 3. Its relevant rank gain is the fraction of ability duration for which the effect range persists. Mod fusion costs increase at later ranks; ranking toward 3 is useful when a longer window for entering enemies is important to your intended coverage.

wiki.warframe.com ↗

Compare by ability role

Pacifying Bolts adds force bolts with Radiation status and confuses struck enemies. Assimilate changes Absorb so Nyx can use weapons and has infinite duration, while consuming Energy per second and halving its area. Singularity is a Conclave Absorb augment that pulls enemies. These descriptions concern different abilities and effects, not substitutes for Chaos Sphere’s entry-triggered Chaos.

Limitations and tradeoffs

  • The effect range shrinks over time, limiting the window in which entering enemies are affected.
  • Higher ranks lengthen that window but require more fusion resources.

Common mistakes to avoid

  • Treating the listed percentage as effect radius or assuming the range stays constant; it is a duration fraction and the range shrinks over time.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 25% of the ability duration and shrinks over time.600
1Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 30% of the ability duration and shrinks over time.7301,449
2Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 40% of the ability duration and shrinks over time.8904,347
3Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 50% of the ability duration and shrinks over time.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Chaos Sphere — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 25% of the ability duration and shrinks over time.600
1Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 30% of the ability duration and shrinks over time.7301,449
2Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 40% of the ability duration and shrinks over time.8904,347
3Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 50% of the ability duration and shrinks over time.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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