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Combat Discipline
Warframe · Mod

Combat Discipline

A squad-support Aura that grants squadmates Health on kill at the cost of your Health on kill.

Released Sep 18, 2019

Combat Discipline is a Rare Aura mod with Vazarin polarity and a maximum rank of 5. Its listed effect trades your Health for Health gained by squadmates on kill, with both values increasing by rank.

TypeAuraPolarityvazarinMax rank5Base drain-2VariantStandardRarityRare
Combat Discipline GUIDE

Understand Combat Discipline

Useful when…

  • Provide squadmates with the listed kill-triggered Health gain.
  • Consider the personal Health loss alongside the squadmate benefit when deciding whether to equip or rank it.

Effect and rank values

At rank 0, Combat Discipline lists 1 Health lost and 5 Health gained by squadmates on kill. At rank 3, those values are 6 lost and 14 gained; at rank 5, they are 10 lost and 20 gained. The description does not specify whose kills trigger either effect.

wiki.warframe.com ↗

Aura identity and other listed effects

Combat Discipline is a Rare Aura mod with Vazarin polarity, maximum rank 5, and base drain -2. Other listed Aura effects include Melee Guidance, which trades Melee Combo Duration between you and squadmates; Power Donation, which trades Ability Strength between you and squadmates; and Corrosive Projection, which reduces enemy Armor. These are distinct effects.

Fusion and acquisition

Example fusion costs are 30 Endo and 1,449 Credits for rank 0→1, 120 Endo and 5,796 Credits for rank 2→3, and 480 Endo and 23,184 Credits for rank 4→5. Listed acquisition entries are Arbitrations Rotation A at 2, Rotation B at 2.5, and Rotation C at 3.5.

wiki.warframe.com ↗

Limitations and tradeoffs

  • Higher ranks increase both the squadmate Health gain and your Health loss.

Common mistakes to avoid

  • Overlooking your own Health loss when considering the squadmate gain.
  • Assuming the description specifies whose kills trigger the effects.
  • Assuming the listed Aura effects are interchangeable choices.

Effects and reference details

Rank effects and investment

RankListed effectsCapacity contributionTotal Endo from rank 0Total Credits from rank 0
0You lose 1 Health on kill Squadmates gain 5 Health on kill200
1You lose 2 Health on kill Squadmates gain 8 Health on kill3301,449
2You lose 4 Health on kill Squadmates gain 11 Health on kill4904,347
3You lose 6 Health on kill Squadmates gain 14 Health on kill521010,143
4You lose 8 Health on kill Squadmates gain 17 Health on kill645021,735
5You lose 10 Health on kill Squadmates gain 20 Health on kill793044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Combat Discipline — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

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