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Combustion Beam
Warframe · Mod

Combustion Beam

Primary weapon mod that makes enemies explode shortly after death, dealing listed damage.

Released Jul 31, 2015

Combustion Beam adds a delayed explosion when an enemy dies. Consider it for a Primary weapon setup where this death-triggered damage effect is useful; the explosion’s reach and damage type are not specified.

TypePrimaryPolaritymaduraiMax rank5Base drain4VariantStandardRarityRare
Combustion Beam GUIDE

Understand Combustion Beam

Useful when…

  • Add listed damage that triggers shortly after an enemy dies.
  • Compare a death-triggered effect with other Primary mod effects when deciding how to use a standard mod slot.

Effect and rank values

Enemies killed explode shortly after death. The listed damage rises from 100 at rank 0 to 400 at rank 3 and 600 at rank 5. The effect does not specify an explosion radius or damage type, so neither can be inferred from the listed damage value.

wiki.warframe.com ↗

Slot and rank investment

This Rare, standard Primary mod has Madurai polarity, base drain 4, and maximum rank 5. Ranking it increases the listed explosion damage. The rank 4-to-5 example step costs 480 Endo and 23,184 Credits, so consider that cost against the gain from 400 to 600 listed damage.

wiki.warframe.com ↗

How its trigger differs

Combustion Beam triggers after an enemy dies. Shivering Contagion has a different condition: when a Cold Status Effect occurs, it has a 100% chance to spread that status to enemies within 6m. Aero Periphery changes zoom while aim gliding, while Hunter Munitions lists a chance to apply an unspecified effect on critical hits; neither shares Combustion Beam’s stated death trigger.

Limitations and tradeoffs

  • The damage effect occurs shortly after death rather than on the initial hit.
  • The mod uses a standard Primary slot and requires Endo and Credits to rank up.
  • The supplied effect does not specify explosion reach or damage type.

Common mistakes to avoid

  • Assuming the enemy must be killed by the equipped weapon; the stated trigger only says enemies killed.
  • Treating the explosion as on-hit damage or assuming a radius or damage type not specified.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Enemies killed explode, dealing 100 Damage shortly after death.400
1Enemies killed explode, dealing 200 Damage shortly after death.5301,449
2Enemies killed explode, dealing 300 Damage shortly after death.6904,347
3Enemies killed explode, dealing 400 Damage shortly after death.721010,143
4Enemies killed explode, dealing 500 Damage shortly after death.845021,735
5Enemies killed explode, dealing 600 Damage shortly after death.993044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Combustion Beam — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

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