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Equilibrium
Warframe · Mod

Equilibrium

Warframe pickup bonus mod

Released Sep 3, 2013

Equilibrium lists bonus Energy from health pickups and bonus Health from energy pickups, up to +110% for each at max rank. The effect is tied to the corresponding pickup.

TypeWarframePolaritynaramonMax rank10Base drain4VariantStandardRarityUncommon
Equilibrium GUIDE

Understand Equilibrium

Useful when…

  • Use the listed Health pickup bonus when bonus Energy suits the setup.
  • Use the listed Energy pickup bonus when bonus Health suits the setup.

Pickup effects

At max rank, Equilibrium lists +110% Energy from health pickups and +110% Health from energy pickups. At rank 0 both listed bonuses are +10%; at rank 5 both are +60%. It is a standard Warframe mod with Naramon polarity and base drain 4. The description states the bonuses pickups give, without specifying how they scale with pickup values or other modifiers.

Ranks and fusion costs

Equilibrium has a maximum rank of 10. Listed example costs are 20 Endo and 966 Credits for rank 0 to 1, 640 Endo and 30,912 Credits for rank 5 to 6, and 10,240 Endo and 494,592 Credits for rank 9 to 10. The listed pickup bonuses rise from +10% at rank 0 to +110% at rank 10 in each direction.

wiki.warframe.com ↗

Other listed mod effects

Flawed Equilibrium lists the same two pickup effects with bonuses up to +32% in each direction, versus Equilibrium’s +110%. Adaptation lists +10% resistance to the damage type received for 20 seconds, stacking up to 90%. Adept Surge is a Conclave Exilus mod with +10% Mobility and −25 Health; these describe effects distinct from Equilibrium’s pickup bonuses.

Limitations and tradeoffs

  • Uses a standard Warframe slot and has base drain 4.
  • Its listed bonuses are tied to health or energy pickups.

Common mistakes to avoid

  • Treating the listed pickup bonuses as a general conversion rate.
  • Assuming the supplied description specifies scaling with pickup values or other modifiers.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Health pickups give +10% Energy. Energy pickups give +10% Health.400
1Health pickups give +20% Energy. Energy pickups give +20% Health.520966
2Health pickups give +30% Energy. Energy pickups give +30% Health.6602,898
3Health pickups give +40% Energy. Energy pickups give +40% Health.71406,762
4Health pickups give +50% Energy. Energy pickups give +50% Health.830014,490
5Health pickups give +60% Energy. Energy pickups give +60% Health.962029,946
6Health pickups give +70% Energy. Energy pickups give +70% Health.101,26060,858
7Health pickups give +80% Energy. Energy pickups give +80% Health.112,540122,682
8Health pickups give +90% Energy. Energy pickups give +90% Health.125,100246,330
9Health pickups give +100% Energy. Energy pickups give +100% Health.1310,220493,626
10Health pickups give +110% Energy. Energy pickups give +110% Health.1420,460988,218

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Equilibrium — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Health pickups give +10% Energy. Energy pickups give +10% Health.400
1Health pickups give +20% Energy. Energy pickups give +20% Health.520966
2Health pickups give +30% Energy. Energy pickups give +30% Health.6602,898
3Health pickups give +40% Energy. Energy pickups give +40% Health.71406,762
4Health pickups give +50% Energy. Energy pickups give +50% Health.830014,490
5Health pickups give +60% Energy. Energy pickups give +60% Health.962029,946
6Health pickups give +70% Energy. Energy pickups give +70% Health.101,26060,858
7Health pickups give +80% Energy. Energy pickups give +80% Health.112,540122,682
8Health pickups give +90% Energy. Energy pickups give +90% Health.125,100246,330
9Health pickups give +100% Energy. Energy pickups give +100% Health.1310,220493,626
10Health pickups give +110% Energy. Energy pickups give +110% Health.1420,460988,218

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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