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Aegrit
Warframe · Equipment

Aegrit

Thrown secondary with a separately listed detonation attack.

Released Sep 7, 2022

Aegrit has a two-charge magazine and a Detonation entry listing 797 Blast damage. Its description instructs the user to throw it at an enemy's position and detonate remotely. The Direct Hit is a separate attack with much smaller listed damage values.

TypeThrownMastery requirement11Critical chance37%Critical multiplier1.9
Aegrit GUIDE

Understand Aegrit

Useful when…

  • Throwing a charge and choosing when to detonate it remotely.
  • Reviewing the Direct Hit and Detonation as separate attacks.

What do the direct hit and detonation deal?

Direct Hit is a projectile with listed speed and flight values of 30. It deals 4.5 Impact, 1.8 Puncture, and 2.7 Slash, with 37% critical chance, a 1.9× critical multiplier, and 19% status chance. Detonation is a separate AoE entry listing 797 Blast, 37% critical chance, a 2× critical multiplier, and 19% status chance. Its listed falloff ends at 9 m, with 70% reduction at the end.

What handling details are listed?

Aegrit has an Active trigger, a two-round magazine, a listed fire rate of 2, and a 1.3-second reload. Its Mastery requirement is 11. The weapon description describes throwing it at an enemy's position and detonating it remotely at the chosen moment.

How do other thrown weapons differ in their descriptions?

Castanas are described as remotely triggered and delivering electricity. Talons are described as tactical bombs that dig into a target and detonate on command. Cantare's description says its blades return upon reload and can increase allies' Reload Speed when they hit enemies on return. These descriptions indicate different stated mechanics, without establishing a general damage ranking.

Limitations and tradeoffs

  • The magazine holds two charges.
  • The listed detonation falloff ends at 9 m, with 70% reduction at the end.
  • The Mastery requirement is 11.

Common mistakes to avoid

  • Judging the weapon only by its Direct Hit entry and overlooking the separate Detonation entry.
  • Treating the 70% falloff reduction as applying throughout the listed distance rather than at its end.
  • Assuming the comparison descriptions establish a general damage ranking.

Effects and reference details

Detailed properties

Critical chance37%
Critical multiplier1.9×
Status chance19%
Listed attack rate2
Accuracy100
TriggerActive
Magazine size2
Reload time1.3 seconds
Multishot1
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Direct Hit37%1.9×19%impact: 4.5, slash: 2.7, puncture: 1.8
Detonation37%2×19%blast: 797

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Aegrit — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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