Understand Akarius Prime
Useful when…
- Use its detonation attack when enemies are positioned near one another.
- Take advantage of sprint-assisted reloading, including the Gauss-specific reload claim in the description.
- Choose it when a burst-fired dual launcher fits your combat approach.
Separate rocket attack modes
Rocket Impact is a projectile attack dealing 68 impact damage. Rocket Detonation is an area attack dealing 509 blast damage, with listed falloff from 0 to 7.8 and a 70% reduction; the falloff units are unspecified. Each attack lists 18% critical chance, a 2× critical multiplier, and 34% status chance. The 577 sum is the addition of the impact and detonation entries, not a single-hit total. Projectile speed is listed as 80, with no unit specified.
Firing and reload handling
Akarius Prime is a burst-trigger dual pistol with an eight-round magazine, listed fire rate of about 3.90, and a 2.4-second reload. Its description says sprinting speeds reload and claims Gauss reloads it fastest, but gives no values for those benefits. It requires Mastery Rank 14 and has two Naramon and one Madurai polarity slots.
Comparison with Akarius
The original Akarius is also described as a dual rocket launcher with sprint-assisted reload and an additional reload benefit in Gauss’s hands. The supplied comparison supports a critical-chance comparison of 18% for Akarius Prime and 6% for Akarius. For listed damage, the Prime has 68 impact and 509 blast damage; the comparison entry does not provide detailed attack values for Akarius, so its corresponding damage figures cannot be established from this input.
Distinct pistol behaviors
Pandero is described as firing single shots or rapid volleys; when wielded by Octavia, alt-fire headshot kills increase reload speed. Epitaph Prime is a wrist-mounted sidearm that deals additional headshot damage when wielded by Sevagoth Prime. These descriptions specify weapon behaviors and character conditions distinct from Akarius Prime’s rocket attacks and sprint-assisted reload.
Limitations and tradeoffs
- The detonation attack has listed falloff with a 70% reduction at the 7.8 endpoint; its units are unspecified.
- The description gives sprint and Gauss reload benefits without quantifying them.
- The eight-round magazine is a key listed handling detail.
Common mistakes to avoid
- Treating the 68 impact and 509 detonation damage entries as one attack’s hit total.
- Assuming a unit for the listed projectile speed of 80 or the falloff values.
- Inferring original Akarius attack damage or other detailed statistics from its comparison entry.






