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Boltor
Warframe · Equipment

Boltor

Automatic bolt-firing rifle

Released Jan 29, 2013

Boltor fires automatic, slow-traveling bolts with a strong Puncture component and a listed ability to impale enemies to walls. Consider it if you want projectile rifle handling and are prepared to lead targets.

TypeRifleMastery requirement2Critical chance10%Critical multiplier1.8
Boltor GUIDE

Understand Boltor

Useful when…

  • Use against targets whose movement gives you time to lead the projectile.
  • Consider it for a primary with 14% listed status chance and Puncture-heavy damage.

Attack profile

Normal Attack fires projectiles at a listed speed of 85. It deals 20 Puncture, 2.5 Impact, and 2.5 Slash damage, with 10% critical chance, 1.8× critical multiplier, and 14% status chance. The description says its heavy bolts can impale enemies to walls. Its Incarnon Form is a separate projectile attack, listed at speed 10 with 0.4 Impact, 2.4 Slash, and 1.2 Puncture damage; it has 22% critical chance and a 2.8× multiplier.

Handling and fitting

Boltor fires automatically at about 8.75 shots per second, with 60 rounds, a 2.6-second reload, and listed accuracy of 25. It requires Mastery Rank 2 and has one Vazarin polarity to consider when fitting compatible mods. Projectile travel makes it different to aim than a hitscan rifle; lead moving targets rather than expecting immediate impact.

Alternatives by attack behavior

Amprex is a continuous electricity beam that arcs between nearby enemies, a distinct crowd-control pattern. Boltor Prime fires faster, sharper Orokin-designed bolts and lists 34% status chance in its detailed properties, but requires Mastery Rank 13. Trumna offers automatic fire plus a ricocheting explosive secondary that is charged by siphoning life essence.

Limitations and tradeoffs

  • Projectile travel requires leading moving targets.
  • The normal attack has 10% critical chance.
  • Reload takes about 2.6 seconds.

Common mistakes to avoid

  • Expecting bolts to hit instantly like hitscan shots.
  • Mixing the Incarnon attack profile into normal firing expectations.
  • Assuming the wall-impalement description applies to every target or guarantees a particular damage result.

Effects and reference details

Detailed properties

Critical chance10%
Critical multiplier1.8×
Status chance14%
Listed attack rate8.75
Accuracy25
TriggerAuto
Magazine size60
Reload time2.6 seconds
Multishot1
Foundry Credits25,000
Foundry time24 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack10%1.8×14%impact: 2.5, slash: 2.5, puncture: 20
Incarnon Form22%2.8×9.33%impact: 0.4, slash: 2.4, puncture: 1.2

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Boltor — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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