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Coda Sporothrix
Warframe · Equipment

Coda Sporothrix

High-status sniper rifle with a delayed projectile hit and small radial burst

Released Mar 19, 2025

Coda Sporothrix is a semi-automatic sniper rifle suited to deliberate shots that can apply status and affect a small area. Its projectile hit and subsequent area attack have separate damage entries, while its very low critical chance makes the listed 55% status chance the more prominent displayed probability to consider.

TypeSniper RifleMastery requirement17Critical chance5%Critical multiplier3
Coda Sporothrix GUIDE

Understand Coda Sporothrix

Useful when…

  • Use the accurate projectile shot for deliberate long-range targeting.
  • Use its small area burst when enemies are clustered near the hit location.
  • Consider it when a slower firing pace and high listed status chance fit the encounter.

What happens on a hit?

The normal attack fires a projectile at 1.83 shots per second, listing 101.52 Impact, 116.56 Puncture, and 157.92 Slash damage, with 5% critical chance, a 3× critical multiplier, and 55% status chance. The description says the barb continues damaging its victim before exploding. A separate AoE entry lists 25 Slash and 23 Viral damage, with the same listed critical and status values; its radial falloff spans 0 to 2 meters, with 10% reduction at the endpoint.

How does it handle at range?

The rifle has a semi-automatic trigger, 11-round magazine, 2.5-second reload, 100 accuracy, and a listed projectile speed of 270. Its normal attack lists falloff beginning at 400 meters and ending at 600 meters, with a 50% reduction at the end; within that unusually long listed interval, the weapon is designed around ranged use. It requires Mastery Rank 17 and has a rank cap of 40. One Vazarin polarity is listed.

What investment tradeoffs matter?

The listed 55% status chance and 5% critical chance suggest evaluating status-focused options before assuming a critical-centered approach; the 3× multiplier does not by itself offset the low chance. The data provides no weapon-specific upgrade track or build prescription. The original Sporothrix description mentions scoped headshots increasing lethality, while Coda Sporothrix’s supplied description emphasizes increased damage, reload speed, magazine size, status chance, and explosion radius. Do not assume the original’s scoped-headshot behavior applies to Coda unless independently established.

How does it differ from other snipers?

Vadarya Prime’s comparison description emphasizes chain lightning between nearby enemies, while Komorex offers zoom-dependent punch through or a bursting Viral round and built-in ammo conversion. Those are different stated features from Sporothrix’s delayed barb and small radial attack. They are useful points of comparison when choosing a sniper’s handling or target coverage, not evidence that one is universally better.

Limitations and tradeoffs

  • Very low listed critical chance despite a 3× critical multiplier.
  • Projectile-based and semi-automatic, favoring careful aim over rapid fire.
  • The AoE covers a small radius and has its own damage and falloff.

Common mistakes to avoid

  • Assuming the AoE has the full damage of the projectile hit.
  • Treating the 3× critical multiplier as evidence of a frequent critical hit.
  • Applying the original Sporothrix’s scoped-headshot description to Coda Sporothrix without support.

Effects and reference details

Detailed properties

Critical chance5%
Critical multiplier3×
Status chance55%
Listed attack rate1.83
Accuracy100
TriggerSemi
Magazine size11
Reload time2.5 seconds
Multishot1

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack5%3×55%impact: 101.52, slash: 157.92, puncture: 116.56
AoE5%3×55%slash: 25, viral: 23

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Coda Sporothrix — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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