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Convectrix
Warframe · Equipment

Convectrix

Held-fire laser shotgun with two converging-beam attack modes

Released Oct 1, 2015

Convectrix is a primary shotgun whose twin lasers create a circuit when they converge on a target. Its normal and alternate attacks are both held-fire hitscan modes, but have different rates and damage entries. It suits players who prefer sustained beam handling over conventional pellet firing.

TypeShotgunMastery requirement7Critical chance16%Critical multiplier2.4
Convectrix GUIDE

Understand Convectrix

Useful when…

  • Use the normal attack to maintain its listed Slash-heavy beam damage on a target.
  • Use the faster alternate mode when its distinct attack rate and lower per-hit listed damage fit the situation.
  • Consider it for held-fire status application, with 45% listed status chance on both modes.

What do the two modes do?

The normal attack is hitscan, held-fire, and listed at 12 shots per second. Its damage is 1.2 Impact, 1.2 Puncture, and 9.6 Slash per attack entry, with 16% critical chance, 2.4× critical multiplier, and 45% status chance. The alternate fire is also held-fire hitscan, listed at 16 per second, with 0.9 Impact, 0.9 Puncture, and 7.2 Slash, and the same listed critical and status values. Keep these separate: the higher alternate rate does not mean it shares the normal mode’s listed damage per attack. The description attributes the effect to twin lasers converging on a target but does not quantify a special convergence bonus.

What handling and mod fit should I expect?

It has a 50 accuracy listing, 2-second reload, two multishot, and one Naramon polarity. No magazine size is supplied in the detailed properties, so do not infer one. It requires Mastery Rank 7 and has a rank cap of 30.

How does it compare with other shotguns?

Cedo’s primary damage increases with each status effect afflicting a target, and it also has a ricocheting glaive. Felarx is described as a shotgun that becomes a pair of pistols in the hands of the Void. Phantasma has continuous plasma fire and a charged secondary glob that produces homing bomblets. These comparison weapons offer different explicit mechanics; Convectrix’s defining described behavior is the converging twin lasers, with two held-fire rates.

What is easy to misread?

The listed normal mode rate is 12 and alternate mode rate is 16; those are attacks per second, not damage values. Do not assume a magazine capacity, range, or additional bonus from the descriptive convergence language, since none is numerically provided.

Limitations and tradeoffs

  • Both modes require held firing, and the alternate mode has lower listed damage per attack.
  • Magazine capacity and effective range are not specified in the supplied properties.
  • Its 50 listed accuracy may require closer control than a perfectly precise beam.

Common mistakes to avoid

  • Treating alternate fire’s higher rate as higher damage per attack.
  • Assuming a magazine size or beam range not present in the supplied properties.
  • Applying Cedo’s target-status damage mechanic to Convectrix.

Effects and reference details

Detailed properties

Critical chance16%
Critical multiplier2.4×
Status chance45%
Listed attack rate12
Accuracy50
TriggerHeld
Reload time2 seconds
Multishot2
Foundry Credits30,000
Foundry time24 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack16%2.4×45%impact: 1.2, slash: 9.6, puncture: 1.2
Alt-Fire16%2.4×45%impact: 0.9, slash: 7.2, puncture: 0.9

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Convectrix — WARFRAME Wiki ↗
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