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Corvas
Warframe · Equipment

Corvas

Chargeable flak Arch-Gun

Released Oct 24, 2014

Corvas is a charge-trigger flak cannon with a high listed critical chance and separate uncharged and charged projectile attacks. Consider it when you want the option to fire immediately or spend 0.5 seconds charging for a higher-damage shot. It has 40% base critical chance and a 2.6× base critical multiplier.

TypeArch-GunMastery requirement1Critical chance40%Critical multiplier2.6
Corvas GUIDE

Understand Corvas

Useful when…

  • Use the uncharged shot when firing without the listed charge time matters.
  • Charge for 0.5 seconds when the charged attack’s higher listed damage and 3× critical multiplier are useful.

What changes between uncharged and charged shots?

The uncharged projectile deals 200 Impact and 240 Heat, with 40% critical chance, 2.6× critical multiplier, and 13% status chance. The charged shot takes 0.5 seconds and deals 400 Impact and 480 Heat, with the same listed 40% critical chance and status chance but a 3× critical multiplier. The detailed record lists 400 projectile speed for both, and falloff from 600 to 1,200 for the charged shot. Treat these as separate attack modes; the supplied values do not establish a final modded result.

What handling costs come with charging?

The weapon has a listed fire rate of 2, 25-round magazine, 8-second reload, and one Naramon polarity. The charge time is 0.5 seconds. Its high listed critical chance makes critical-focused investment a plausible conditional direction, but the low 13% status chance is a separate consideration; choose mods based on the role you want rather than assuming both will be equally emphasized.

How does Corvas Prime compare?

Corvas Prime is also charge-triggered and lists a 0.5-second charged shot. Grattler is instead described as an explosive-shell cannon, and Velocitus as a fully charged magnetized slug weapon.

Limitations and tradeoffs

  • Charging delays the shot by 0.5 seconds, while the uncharged shot has lower listed damage and multiplier.
  • The listed reload time is 8 seconds and its magazine holds 25 rounds.

Common mistakes to avoid

  • Do not describe the charged shot as firing immediately; its listed charge time is 0.5 seconds.
  • Do not apply the 3× charged-shot multiplier to the uncharged shot, which lists 2.6×.

Effects and reference details

Detailed properties

Critical chance40%
Critical multiplier2.6×
Status chance13%
Listed attack rate2
Accuracy100
TriggerCharge
Magazine size25
Reload time8 seconds
Multishot1
Foundry Credits45,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Uncharged Shot40%2.6×13%impact: 200, heat: 240
Charged Shot40%3×13%impact: 400, heat: 480

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Corvas — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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