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Despair
Warframe · Equipment

Despair

Auto-fired throwing-blade secondary with Incarnon form

Released May 23, 2013

Despair is an automatic projectile sidearm with a quick reload and strongly Puncture-weighted normal attack. Its separate Incarnon entries list a different attack profile, including a Heat radial attack; consider it if you want both the ordinary throwing-blade mode and that alternate form.

TypeThrownMastery requirement4Critical chance16%Critical multiplier1.6
Despair GUIDE

Understand Despair

Useful when…

  • Use normal fire for rapid projectile shots with a short reload.
  • Use the listed Incarnon form when its distinct projectile and radial attack profile suits the encounter.

Normal attack

Normal fire launches projectiles at 3.33 shots per second, with a listed speed of 70. Each normal shot has 58 total damage: 46.4 Puncture, 8.7 Slash, and 2.9 Impact. The listed critical chance is 16%, critical multiplier 1.6×, and status chance 16%. A ten-round magazine and 0.75-second reload support quick reload cycles; the projectile rather than hitscan behavior means moving targets may require leading.

Incarnon attack entries

A separate Incarnon Form Radial Attack lists 160 Heat damage, 30% status chance, and falloff ending at four units with 20% reduction. Treat these as distinct listed attacks; the input does not specify activation conditions, charge behavior, or how to trigger the form.

Build and alternatives

Despair requires Mastery rank 4, has a rank cap of 30, and comes with two Madurai polarities. Consider its projectile travel and low normal critical multiplier when setting priorities. Cantare's blades return on reload and can increase allies' Reload Speed when they hit enemies on return; Fusilai is described as Gara's signature glass throwing knives, with increased projectile speed when wielded by Gara. Hikou trades damage for expanded ammo capacity and a higher fire rate. Each differs in handling or conditional effects.

Limitations and tradeoffs

  • Normal attacks are projectiles, so distant or moving targets can be harder to lead than hitscan targets.
  • The listed Incarnon attacks have a distinct profile, but the supplied details do not state activation conditions.

Common mistakes to avoid

  • Applying the Incarnon attack statistics to normal fire.
  • Assuming an Incarnon activation or charge method that is not specified.
  • Treating the listed radial Heat attack as part of every normal projectile.

Effects and reference details

Detailed properties

Critical chance16%
Critical multiplier1.6×
Status chance16%
Listed attack rate3.33
Accuracy100
TriggerAuto
Magazine size10
Reload time0.75 seconds
Multishot1
Foundry Credits15,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack16%1.6×16%impact: 2.9, slash: 8.7, puncture: 46.4
Incarnon Form30%3×20%impact: 3, slash: 9, puncture: 48
Incarnon Form Radial Attack30%3×30%heat: 160

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Despair — WARFRAME Wiki ↗
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