Understand Ether Reaper
Useful when…
- Use for close melee when a quicker normal attack and Slash-heavy damage suit your approach.
- Consider the direct Heavy Attack when you are willing to commit to its 1-second wind-up.
How do its attack modes work?
Normal attacks deal 180 total damage: 126 Slash, 27 Impact, and 27 Puncture. They have 20% critical chance, a 2× critical multiplier, and 20% status chance at 1.08 attack speed. The regular Slam Attack is area damage dealing 360 Impact, with 50% falloff from 0 to 8 metres. Heavy Slam deals 540 Blast in an area, with 30% falloff from 0 to 9 metres. Both slam modes list 10% status chance. The separately listed direct Heavy Attack damage is 1,080; it is not the 900 Heavy Slam damage.
What use does the profile support?
The normal attack’s majority Slash damage and 1.083 attack speed suit repeated close melee strikes. Its 2.7 listed range gives it more reach than some shorter melee options, but the 1-second Heavy Attack wind-up calls for timing. The weapon has a Madurai polarity and requires Mastery Rank 4. These properties support considering it as a scythe for both normal strikes and deliberate direct Heavy Attacks; no special status effect is specified.
What are the tradeoffs and alternatives?
That is a distinction in listed critical profile, not a complete performance verdict. Jaw Sword and Coda Mire are swords, so they change weapon type; their comparison descriptions do not establish equivalent scythe handling.
Limitations and tradeoffs
- Normal status chance is 20%; slam modes list 10%.
- A 1-second Heavy Attack wind-up requires timing.
- Area slam damage falls off with distance.
Common mistakes to avoid
- Do not conflate the 1,080 direct Heavy Attack with the 900 Heavy Slam area attack.
- Do not assume the normal attack’s 20% status chance applies to slams.






