Understand Reaper Prime
Useful when…
- Normal melee with listed Slash-heavy damage and critical stats.
- Regular Impact slams and Blast heavy slams.
- Considering its listed 2.8 m range and 1-second heavy-attack wind-up.
Attack modes
Normal attacks deal 30 Impact, 30 Puncture, and 140 Slash damage, with 35% critical chance, a 2.5× critical multiplier, and 25% status chance at listed speed 1.08. Regular slams deal 400 Impact in an area, with 10% status chance and 50% falloff reduction at 8 m. Heavy slams deal 600 Blast, with 10% status chance and 30% falloff reduction at 9 m. Listed range is 2.8 m, heavy-attack wind-up is 1 second, follow-through is 0.6, and combo duration is 5 seconds.
Handling and listed properties
The normal attack and two slam modes have different damage types and status chances. Reaper Prime lists a 1-second heavy-attack wind-up and 0.6 follow-through. No polarity is listed in its detailed properties.
Other named weapons
Ether Reaper is a Rank 4 scythe with 20% critical chance and a 2× multiplier. Orthos Prime is a Rank 12 polearm with 24% critical chance and a 2.2× multiplier. Dark Sword is a Rank 8 sword with 5% critical chance and a 1.5× multiplier; its description mentions innate Radiation damage.
Limitations and tradeoffs
- Heavy attacks have a listed 1-second wind-up.
- Regular and heavy slams have different damage types from the normal attack.
- The Vaulted tag does not establish current availability.
Common mistakes to avoid
- Applying the heavy-slam Blast damage type to normal attacks.
- Overlooking the listed 1-second heavy-attack wind-up.
- Treating the Vaulted tag as proof of current availability.






