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Fang
Warframe · Equipment

Fang

Dual daggers with a fast listed attack speed and Puncture-weighted normal attacks.

Released Mar 18, 2013

Fang is a dual-dagger weapon with a Mastery requirement of 0, 108 listed normal-attack damage, and a 0.917 attack speed. Its normal attacks deal mostly Puncture damage and have 8% critical chance and 16% status chance. Its listed range is 1.65.

TypeDual DaggersMastery requirement0Critical chance8%Critical multiplier1.5
Fang GUIDE

Understand Fang

Useful when…

  • Use for close-range dual-dagger attacks when its listed range is suitable.
  • Note its Vazarin polarity when considering the weapon's listed configuration.

What do its attack modes do?

Normal attacks deal 108 total damage: 75.6 Puncture, 16.2 Impact, and 16.2 Slash. They have 8% critical chance, a 1.5× critical multiplier, and 16% status chance. The regular Slam Attack deals 216 Impact in an area, with 50% falloff from 0 to 6 metres. Heavy Slam deals 324 Blast in an area, with 30% falloff from 0 to 7 metres. Both slam modes list 10% status chance. The direct Heavy Attack is separately listed at 216 damage.

What do its handling and requirement indicate?

Fang has a listed range of 1.65 and attack speed of 0.917. Its Mastery requirement is 0, and its listed polarity is Vazarin. These details describe its requirement and listed handling; they do not specify when or how it is acquired.

How do the listed alternatives differ?

Caustacyst is a scythe with 9% critical chance and a 2× multiplier; its description says heavy attacks unleash an acid wave and leave corrosive sludge. Dual Kamas Prime is a dual-sword weapon with 20% critical chance and a 2× multiplier. Furax Wraith is a fist weapon with 30% critical chance and a 2.7× multiplier. These are different weapon types, so their listed descriptions do not establish that they handle like Fang.

Limitations and tradeoffs

  • The listed melee range is 1.65.
  • Normal attacks list 8% critical chance and 16% status chance.
  • Slam attacks list damage falloff by distance.

Common mistakes to avoid

  • Do not apply the normal attack's 16% status chance to slam modes; they list 10%.
  • Do not infer acquisition timing from Fang's Mastery Rank 0 requirement.

Effects and reference details

Detailed properties

Critical chance8%
Critical multiplier1.5×
Status chance16%
Listed attack rate0.92
Blocking angle50
Combo duration5 seconds
Follow through0.8
Range1.65 m
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack8%1.5×16%impact: 16.2, slash: 16.2, puncture: 75.6
Slam Attack8%1.5×10%impact: 216
Heavy Slam Attack8%1.5×10%blast: 324

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Fang — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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