Understand Gunsen
Useful when…
- Close-range combat using its Slash-heavy normal attack.
- Using regular or heavy slams against nearby enemies.
Normal attack and handling
Gunsen requires Mastery Rank 8. Its normal attack deals 160 listed damage: 128 Slash, 19.2 Puncture, and 12.8 Impact. It has 16% critical chance, a 2× critical multiplier, 28% status chance, 1.17 attack speed, 1.7 m range, and a 5-second combo duration.
Attack modes
The regular slam is a separate area attack with 320 Impact damage, 10% status chance, and 50% falloff by 5 m. The heavy slam lists 480 Blast damage, 28% status chance, and 30% falloff by 6 m; its listed wind-up is 0.5 seconds. The 160 slide value is separate from the normal attack profile.
Investment and alternatives
Gunsen ranks to 30 and has one Madurai polarity. Arum Spinosa is another warfan, requiring Mastery Rank 11; its description specifically names a Heavy Attack that flings toxic spines. Hirudo is a sparring weapon whose description says it steals health with each critical hit. Dual Raza is a dual-sword option, a different weapon type.
Reach and area attacks
The listed 1.7 m weapon range and slam area radii describe different attack properties; they should not be treated as directly equivalent measures of reach. The supplied stats list distinct slam damage and falloff entries alongside the normal attack.
Limitations and tradeoffs
- Normal hits concentrate listed damage in Slash; critical chance is 16% and status chance is 28%.
- Slam attacks have different damage types and falloff from ordinary melee hits.
Common mistakes to avoid
- Treating slam damage as the normal attack’s damage profile.
- Assuming Arum Spinosa’s toxic-spine Heavy Attack applies to Gunsen.






