Understand Dual Raza
Useful when…
- Use normal attacks for close-range physical damage with a strong listed critical multiplier.
- Use slam modes for area attacks, keeping their damage types distinct.
Normal attacks
The normal attack lists 110 total damage: 66 Slash, 33 Puncture, and 11 Impact. Speed is 0.917, critical chance 25%, multiplier 3x, and status chance 10%. The critical profile stands out against that lower status chance; no bonus from the Soma firearm is specified beyond the weapon's design association in its description.
Slam attacks
A regular slam deals 220 Impact area damage, with falloff from 0 to 8 m and 50% reduction. A heavy slam deals 330 Blast area damage, with falloff from 0 to 9 m and 30% reduction. Both list 10% status chance; these attacks do not use the normal attack's physical damage distribution.
Investment and weapon-family choices
Dual Raza requires Mastery Rank 6, lists 2.4 m range, and requires a Dual Kamas in its recipe. Its Vazarin polarity can inform mod slot planning. Gunsen is a Warfan with different handling; Hirudo is Sparring and its description explicitly says it steals health on critical hits. Ankyros is a Fist weapon described as fast but short-ranged. These options serve different handling or utility preferences rather than defining an automatic upgrade path.
Limitations and tradeoffs
- The 25% critical chance and 3x multiplier are paired with 10% normal status chance.
- Its 0.917 attack speed is lower than the faster dual-sword examples in this input.
Common mistakes to avoid
- Do not assume the association with Soma grants a firearm or melee bonus; none is specified.
- Do not overlook that the recipe requires a Dual Kamas.






